rust: device_id: replace incorrect word in safety documentation

The safety documentation incorrectly refers to `RawDeviceId` when
transmuting to `RawType`. This fixes the documentation to correctly
indicate that implementers must ensure layout compatibility with
`RawType`, not `RawDeviceId`.

Fixes: 9b90864bb4 ("rust: implement `IdArray`, `IdTable` and `RawDeviceId`")
Signed-off-by: Yilin Chen <1479826151@qq.com>
Link: https://patch.msgid.link/tencent_C18DD5047749311142ED455779C7CCCF3A08@qq.com
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
This commit is contained in:
Yilin Chen 2025-12-29 00:53:44 +08:00 committed by Danilo Krummrich
parent 68ece1e2ce
commit 3691fd19cc

View file

@ -15,7 +15,7 @@ use core::mem::MaybeUninit;
/// # Safety
///
/// Implementers must ensure that `Self` is layout-compatible with [`RawDeviceId::RawType`];
/// i.e. it's safe to transmute to `RawDeviceId`.
/// i.e. it's safe to transmute to `RawType`.
///
/// This requirement is needed so `IdArray::new` can convert `Self` to `RawType` when building
/// the ID table.