From 3691fd19ccad4c1c0e3fc4888ef36edaa6e571be Mon Sep 17 00:00:00 2001 From: Yilin Chen <1479826151@qq.com> Date: Mon, 29 Dec 2025 00:53:44 +0800 Subject: [PATCH] rust: device_id: replace incorrect word in safety documentation The safety documentation incorrectly refers to `RawDeviceId` when transmuting to `RawType`. This fixes the documentation to correctly indicate that implementers must ensure layout compatibility with `RawType`, not `RawDeviceId`. Fixes: 9b90864bb42b ("rust: implement `IdArray`, `IdTable` and `RawDeviceId`") Signed-off-by: Yilin Chen <1479826151@qq.com> Link: https://patch.msgid.link/tencent_C18DD5047749311142ED455779C7CCCF3A08@qq.com Signed-off-by: Danilo Krummrich --- rust/kernel/device_id.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rust/kernel/device_id.rs b/rust/kernel/device_id.rs index 62c42da12e9d..8e9721446014 100644 --- a/rust/kernel/device_id.rs +++ b/rust/kernel/device_id.rs @@ -15,7 +15,7 @@ use core::mem::MaybeUninit; /// # Safety /// /// Implementers must ensure that `Self` is layout-compatible with [`RawDeviceId::RawType`]; -/// i.e. it's safe to transmute to `RawDeviceId`. +/// i.e. it's safe to transmute to `RawType`. /// /// This requirement is needed so `IdArray::new` can convert `Self` to `RawType` when building /// the ID table.