zig/test/incremental/function_becomes_inline
Andrew Kelley debf307594 update all incremental tests to new std API
they're still not passing on windows for some reason though
2025-12-23 22:15:11 -08:00

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#target=x86_64-linux-selfhosted
#target=x86_64-windows-selfhosted
#target=x86_64-linux-cbe
#target=x86_64-windows-cbe
#update=non-inline version
#file=main.zig
pub fn main() !void {
try foo();
}
fn foo() !void {
try std.Io.File.stdout().writeStreamingAll(io, "Hello, World!\n");
}
const std = @import("std");
const io = std.Io.Threaded.global_single_threaded.ioBasic();
#expect_stdout="Hello, World!\n"
#update=make function inline
#file=main.zig
pub fn main() !void {
try foo();
}
inline fn foo() !void {
try std.Io.File.stdout().writeStreamingAll(io, "Hello, World!\n");
}
const std = @import("std");
const io = std.Io.Threaded.global_single_threaded.ioBasic();
#expect_stdout="Hello, World!\n"
#update=change string
#file=main.zig
pub fn main() !void {
try foo();
}
inline fn foo() !void {
try std.Io.File.stdout().writeStreamingAll(io, "Hello, `inline` World!\n");
}
const std = @import("std");
const io = std.Io.Threaded.global_single_threaded.ioBasic();
#expect_stdout="Hello, `inline` World!\n"