zig/lib/std/Io/Dir.zig
Andrew Kelley 18c6abc0ba std: finish moving os.windows.ReadLink logic to Io.Threaded
- remove error.SharingViolation from all error sets since it has the
  same meaning as FileBusy
- add error.FileBusy to CreateFileAtomicError and ReadLinkError
- update dirReadLinkWindows to use NtCreateFile and NtFsControlFile and
  integrate with cancelation properly.
- move windows CTL_CODE constants to the proper namespace
- delete os.windows.ReadLink
2026-01-28 17:02:17 -08:00

1925 lines
74 KiB
Zig

const Dir = @This();
const root = @import("root");
const builtin = @import("builtin");
const native_os = builtin.os.tag;
const std = @import("../std.zig");
const Io = std.Io;
const File = Io.File;
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
handle: Handle,
pub const Handle = std.posix.fd_t;
pub const path = std.fs.path;
/// The maximum length of a file path that the operating system will accept.
///
/// Paths, including those returned from file system operations, may be longer
/// than this length, but such paths cannot be successfully passed back in
/// other file system operations. However, all path components returned by file
/// system operations are assumed to fit into a `u8` array of this length.
///
/// The byte count includes room for a null sentinel byte.
///
/// * On Windows, `[]u8` file paths are encoded as
/// [WTF-8](https://wtf-8.codeberg.page/).
/// * On WASI, `[]u8` file paths are encoded as valid UTF-8.
/// * On other platforms, `[]u8` file paths are opaque sequences of bytes with
/// no particular encoding.
pub const max_path_bytes = switch (native_os) {
.linux, .driverkit, .ios, .maccatalyst, .macos, .tvos, .visionos, .watchos, .freebsd, .openbsd, .netbsd, .dragonfly, .haiku, .illumos, .plan9, .emscripten, .wasi, .serenity => std.posix.PATH_MAX,
// Each WTF-16LE code unit may be expanded to 3 WTF-8 bytes.
// If it would require 4 WTF-8 bytes, then there would be a surrogate
// pair in the WTF-16LE, and we (over)account 3 bytes for it that way.
// +1 for the null byte at the end, which can be encoded in 1 byte.
.windows => std.os.windows.PATH_MAX_WIDE * 3 + 1,
else => if (@hasDecl(root, "os") and @hasDecl(root.os, "PATH_MAX"))
root.os.PATH_MAX
else
@compileError("PATH_MAX not implemented for " ++ @tagName(native_os)),
};
/// This represents the maximum size of a `[]u8` file name component that
/// the platform's common file systems support. File name components returned by file system
/// operations are likely to fit into a `u8` array of this length, but
/// (depending on the platform) this assumption may not hold for every configuration.
/// The byte count does not include a null sentinel byte.
/// On Windows, `[]u8` file name components are encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, file name components are encoded as valid UTF-8.
/// On other platforms, `[]u8` components are an opaque sequence of bytes with no particular encoding.
pub const max_name_bytes = switch (native_os) {
.linux, .driverkit, .ios, .maccatalyst, .macos, .tvos, .visionos, .watchos, .freebsd, .openbsd, .netbsd, .dragonfly, .illumos, .serenity => std.posix.NAME_MAX,
// Haiku's NAME_MAX includes the null terminator, so subtract one.
.haiku => std.posix.NAME_MAX - 1,
// Each WTF-16LE character may be expanded to 3 WTF-8 bytes.
// If it would require 4 WTF-8 bytes, then there would be a surrogate
// pair in the WTF-16LE, and we (over)account 3 bytes for it that way.
.windows => std.os.windows.NAME_MAX * 3,
// For WASI, the MAX_NAME will depend on the host OS, so it needs to be
// as large as the largest max_name_bytes (Windows) in order to work on any host OS.
// TODO determine if this is a reasonable approach
.wasi => std.os.windows.NAME_MAX * 3,
else => if (@hasDecl(root, "os") and @hasDecl(root.os, "NAME_MAX"))
root.os.NAME_MAX
else
@compileError("NAME_MAX not implemented for " ++ @tagName(native_os)),
};
pub const Entry = struct {
name: []const u8,
kind: File.Kind,
inode: File.INode,
};
/// Returns a handle to the current working directory.
///
/// It is not opened with iteration capability. Iterating over the result is
/// illegal behavior.
///
/// Closing the returned `Dir` is checked illegal behavior.
///
/// On POSIX targets, this function is comptime-callable.
///
/// This function is overridable via `std.Options.cwd`.
pub fn cwd() Dir {
const cwdFn = std.Options.cwd orelse return switch (native_os) {
.windows => .{ .handle = std.os.windows.peb().ProcessParameters.CurrentDirectory.Handle },
.wasi => .{ .handle = 3 }, // Expect the first preopen to be current working directory.
else => .{ .handle = std.posix.AT.FDCWD },
};
return cwdFn();
}
pub const Reader = struct {
dir: Dir,
state: State,
/// Stores I/O implementation specific data.
buffer: []align(@alignOf(usize)) u8,
/// Index of next entry in `buffer`.
index: usize,
/// Fill position of `buffer`.
end: usize,
/// A length for `buffer` that allows all implementations to function.
pub const min_buffer_len = switch (native_os) {
.linux => std.mem.alignForward(usize, @sizeOf(std.os.linux.dirent64), 8) +
std.mem.alignForward(usize, max_name_bytes, 8),
.windows => len: {
const max_info_len = @sizeOf(std.os.windows.FILE_BOTH_DIR_INFORMATION) + std.os.windows.NAME_MAX * 2;
const info_align = @alignOf(std.os.windows.FILE_BOTH_DIR_INFORMATION);
const reserved_len = std.mem.alignForward(usize, max_name_bytes, info_align) - max_info_len;
break :len std.mem.alignForward(usize, reserved_len, info_align) + max_info_len;
},
.wasi => @sizeOf(std.os.wasi.dirent_t) +
std.mem.alignForward(usize, max_name_bytes, @alignOf(std.os.wasi.dirent_t)),
.openbsd => std.c.S.BLKSIZE,
else => if (builtin.link_libc) @sizeOf(std.c.dirent) else std.mem.alignForward(usize, max_name_bytes, @alignOf(usize)),
};
pub const State = enum {
/// Indicates the next call to `read` should rewind and start over the
/// directory listing.
reset,
reading,
finished,
};
pub const Error = error{
AccessDenied,
PermissionDenied,
SystemResources,
} || Io.UnexpectedError || Io.Cancelable;
/// Asserts that `buffer` has length at least `min_buffer_len`.
pub fn init(dir: Dir, buffer: []align(@alignOf(usize)) u8) Reader {
assert(buffer.len >= min_buffer_len);
return .{
.dir = dir,
.state = .reset,
.index = 0,
.end = 0,
.buffer = buffer,
};
}
/// All `Entry.name` are invalidated with the next call to `read` or
/// `next`.
pub fn read(r: *Reader, io: Io, buffer: []Entry) Error!usize {
return io.vtable.dirRead(io.userdata, r, buffer);
}
/// `Entry.name` is invalidated with the next call to `read` or `next`.
pub fn next(r: *Reader, io: Io) Error!?Entry {
var buffer: [1]Entry = undefined;
while (true) {
const n = try read(r, io, &buffer);
if (n == 1) return buffer[0];
if (r.state == .finished) return null;
}
}
pub fn reset(r: *Reader) void {
r.state = .reset;
r.index = 0;
r.end = 0;
}
};
/// This API is designed for convenience rather than performance:
/// * It chooses a buffer size rather than allowing the user to provide one.
/// * It is movable by only requesting one `Entry` at a time from the `Io`
/// implementation rather than doing batch operations.
///
/// Still, it will do a decent job of minimizing syscall overhead. For a
/// lower level abstraction, see `Reader`. For a higher level abstraction,
/// see `Walker`.
pub const Iterator = struct {
reader: Reader,
reader_buffer: [reader_buffer_len]u8 align(@alignOf(usize)),
pub const reader_buffer_len = 2048;
comptime {
assert(reader_buffer_len >= Reader.min_buffer_len);
}
pub const Error = Reader.Error;
pub fn init(dir: Dir, reader_state: Reader.State) Iterator {
return .{
.reader = .{
.dir = dir,
.state = reader_state,
.index = 0,
.end = 0,
.buffer = undefined,
},
.reader_buffer = undefined,
};
}
pub fn next(it: *Iterator, io: Io) Error!?Entry {
it.reader.buffer = &it.reader_buffer;
return it.reader.next(io);
}
};
pub fn iterate(dir: Dir) Iterator {
return .init(dir, .reset);
}
/// Like `iterate`, but will not reset the directory cursor before the first
/// iteration. This should only be used in cases where it is known that the
/// `Dir` has not had its cursor modified yet (e.g. it was just opened).
pub fn iterateAssumeFirstIteration(dir: Dir) Iterator {
return .init(dir, .reading);
}
pub const SelectiveWalker = struct {
stack: std.ArrayList(StackItem),
name_buffer: std.ArrayList(u8),
allocator: Allocator,
pub const Error = Iterator.Error || Allocator.Error;
const StackItem = struct {
iter: Iterator,
dirname_len: usize,
};
/// After each call to this function, and on deinit(), the memory returned
/// from this function becomes invalid. A copy must be made in order to keep
/// a reference to the path.
pub fn next(self: *SelectiveWalker, io: Io) Error!?Walker.Entry {
while (self.stack.items.len > 0) {
const top = &self.stack.items[self.stack.items.len - 1];
var dirname_len = top.dirname_len;
if (top.iter.next(io) catch |err| {
// If we get an error, then we want the user to be able to continue
// walking if they want, which means that we need to pop the directory
// that errored from the stack. Otherwise, all future `next` calls would
// likely just fail with the same error.
var item = self.stack.pop().?;
if (self.stack.items.len != 0) {
item.iter.reader.dir.close(io);
}
return err;
}) |entry| {
self.name_buffer.shrinkRetainingCapacity(dirname_len);
if (self.name_buffer.items.len != 0) {
try self.name_buffer.append(self.allocator, path.sep);
dirname_len += 1;
}
try self.name_buffer.ensureUnusedCapacity(self.allocator, entry.name.len + 1);
self.name_buffer.appendSliceAssumeCapacity(entry.name);
self.name_buffer.appendAssumeCapacity(0);
const walker_entry: Walker.Entry = .{
.dir = top.iter.reader.dir,
.basename = self.name_buffer.items[dirname_len .. self.name_buffer.items.len - 1 :0],
.path = self.name_buffer.items[0 .. self.name_buffer.items.len - 1 :0],
.kind = entry.kind,
};
return walker_entry;
} else {
var item = self.stack.pop().?;
if (self.stack.items.len != 0) {
item.iter.reader.dir.close(io);
}
}
}
return null;
}
/// Traverses into the directory, continuing walking one level down.
pub fn enter(self: *SelectiveWalker, io: Io, entry: Walker.Entry) !void {
if (entry.kind != .directory) {
@branchHint(.cold);
return;
}
var new_dir = entry.dir.openDir(io, entry.basename, .{ .iterate = true }) catch |err| {
switch (err) {
error.NameTooLong => unreachable,
else => |e| return e,
}
};
errdefer new_dir.close(io);
try self.stack.append(self.allocator, .{
.iter = new_dir.iterateAssumeFirstIteration(),
.dirname_len = self.name_buffer.items.len - 1,
});
}
pub fn deinit(self: *SelectiveWalker) void {
self.name_buffer.deinit(self.allocator);
self.stack.deinit(self.allocator);
}
/// Leaves the current directory, continuing walking one level up.
/// If the current entry is a directory entry, then the "current directory"
/// will pertain to that entry if `enter` is called before `leave`.
pub fn leave(self: *SelectiveWalker, io: Io) void {
var item = self.stack.pop().?;
if (self.stack.items.len != 0) {
@branchHint(.likely);
item.iter.reader.dir.close(io);
}
}
};
/// Recursively iterates over a directory, but requires the user to
/// opt-in to recursing into each directory entry.
///
/// `dir` must have been opened with `OpenOptions.iterate` set to `true`.
///
/// `Walker.deinit` releases allocated memory and directory handles.
///
/// The order of returned file system entries is undefined.
///
/// `dir` will not be closed after walking it.
///
/// See also `walk`.
pub fn walkSelectively(dir: Dir, allocator: Allocator) !SelectiveWalker {
var stack: std.ArrayList(SelectiveWalker.StackItem) = .empty;
try stack.append(allocator, .{
.iter = dir.iterate(),
.dirname_len = 0,
});
return .{
.stack = stack,
.name_buffer = .{},
.allocator = allocator,
};
}
pub const Walker = struct {
inner: SelectiveWalker,
pub const Entry = struct {
/// The containing directory. This can be used to operate directly on `basename`
/// rather than `path`, avoiding `error.NameTooLong` for deeply nested paths.
/// The directory remains open until `next` or `deinit` is called.
dir: Dir,
basename: [:0]const u8,
path: [:0]const u8,
kind: File.Kind,
/// Returns the depth of the entry relative to the initial directory.
/// Returns 1 for a direct child of the initial directory, 2 for an entry
/// within a direct child of the initial directory, etc.
pub fn depth(self: Walker.Entry) usize {
return std.mem.countScalar(u8, self.path, path.sep) + 1;
}
};
/// After each call to this function, and on deinit(), the memory returned
/// from this function becomes invalid. A copy must be made in order to keep
/// a reference to the path.
pub fn next(self: *Walker, io: Io) !?Walker.Entry {
const entry = try self.inner.next(io);
if (entry != null and entry.?.kind == .directory) {
try self.inner.enter(io, entry.?);
}
return entry;
}
pub fn deinit(self: *Walker) void {
self.inner.deinit();
}
/// Leaves the current directory, continuing walking one level up.
/// If the current entry is a directory entry, then the "current directory"
/// is the directory pertaining to the current entry.
pub fn leave(self: *Walker, io: Io) void {
self.inner.leave(io);
}
};
/// Recursively iterates over a directory.
///
/// `dir` must have been opened with `OpenOptions.iterate` set to `true`.
///
/// `Walker.deinit` releases allocated memory and directory handles.
///
/// The order of returned file system entries is undefined.
///
/// `dir` will not be closed after walking it.
///
/// See also:
/// * `walkSelectively`
pub fn walk(dir: Dir, allocator: Allocator) Allocator.Error!Walker {
return .{ .inner = try walkSelectively(dir, allocator) };
}
pub const PathNameError = error{
/// Returned when an insufficient buffer is provided that cannot fit the
/// path name.
NameTooLong,
/// File system cannot encode the requested file name bytes.
/// Could be due to invalid WTF-8 on Windows, invalid UTF-8 on WASI,
/// invalid characters on Windows, etc. Filesystem and operating specific.
BadPathName,
};
pub const AccessError = error{
AccessDenied,
PermissionDenied,
FileNotFound,
InputOutput,
SystemResources,
FileBusy,
SymLinkLoop,
ReadOnlyFileSystem,
} || PathNameError || Io.Cancelable || Io.UnexpectedError;
pub const AccessOptions = packed struct {
follow_symlinks: bool = true,
read: bool = false,
write: bool = false,
execute: bool = false,
};
/// Test accessing `sub_path`.
///
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
///
/// Be careful of Time-Of-Check-Time-Of-Use race conditions when using this
/// function. For example, instead of testing if a file exists and then opening
/// it, just open it and handle the error for file not found.
pub fn access(dir: Dir, io: Io, sub_path: []const u8, options: AccessOptions) AccessError!void {
return io.vtable.dirAccess(io.userdata, dir, sub_path, options);
}
pub fn accessAbsolute(io: Io, absolute_path: []const u8, options: AccessOptions) AccessError!void {
assert(path.isAbsolute(absolute_path));
return access(.cwd(), io, absolute_path, options);
}
pub const OpenError = error{
FileNotFound,
NotDir,
AccessDenied,
PermissionDenied,
SymLinkLoop,
ProcessFdQuotaExceeded,
SystemFdQuotaExceeded,
NoDevice,
SystemResources,
/// On Windows, `\\server` or `\\server\share` was not found.
NetworkNotFound,
} || PathNameError || Io.Cancelable || Io.UnexpectedError;
pub const OpenOptions = struct {
/// `true` means the opened directory can be used as the `Dir` parameter
/// for functions which operate based on an open directory handle. When `false`,
/// such operations are Illegal Behavior.
access_sub_paths: bool = true,
/// `true` means the opened directory can be scanned for the files and sub-directories
/// of the result. It means the `iterate` function can be called.
iterate: bool = false,
/// `false` means it won't dereference the symlinks.
follow_symlinks: bool = true,
};
/// Opens a directory at the given path. The directory is a system resource that remains
/// open until `close` is called on the result.
///
/// The directory cannot be iterated unless the `iterate` option is set to `true`.
///
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
pub fn openDir(dir: Dir, io: Io, sub_path: []const u8, options: OpenOptions) OpenError!Dir {
return io.vtable.dirOpenDir(io.userdata, dir, sub_path, options);
}
pub fn openDirAbsolute(io: Io, absolute_path: []const u8, options: OpenOptions) OpenError!Dir {
assert(path.isAbsolute(absolute_path));
return openDir(.cwd(), io, absolute_path, options);
}
pub fn close(dir: Dir, io: Io) void {
return io.vtable.dirClose(io.userdata, (&dir)[0..1]);
}
pub fn closeMany(io: Io, dirs: []const Dir) void {
return io.vtable.dirClose(io.userdata, dirs);
}
/// Opens a file for reading or writing, without attempting to create a new file.
///
/// To create a new file, see `createFile`.
///
/// Allocates a resource to be released with `File.close`.
///
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
pub fn openFile(dir: Dir, io: Io, sub_path: []const u8, flags: File.OpenFlags) File.OpenError!File {
return io.vtable.dirOpenFile(io.userdata, dir, sub_path, flags);
}
pub fn openFileAbsolute(io: Io, absolute_path: []const u8, flags: File.OpenFlags) File.OpenError!File {
assert(path.isAbsolute(absolute_path));
return openFile(.cwd(), io, absolute_path, flags);
}
/// Creates, opens, or overwrites a file with write access.
///
/// Allocates a resource to be dellocated with `File.close`.
///
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
pub fn createFile(dir: Dir, io: Io, sub_path: []const u8, flags: File.CreateFlags) File.OpenError!File {
return io.vtable.dirCreateFile(io.userdata, dir, sub_path, flags);
}
pub fn createFileAbsolute(io: Io, absolute_path: []const u8, flags: File.CreateFlags) File.OpenError!File {
return createFile(.cwd(), io, absolute_path, flags);
}
pub const WriteFileOptions = struct {
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
sub_path: []const u8,
data: []const u8,
flags: File.CreateFlags = .{},
};
pub const WriteFileError = File.Writer.Error || File.OpenError;
/// Writes content to the file system, using the file creation flags provided.
pub fn writeFile(dir: Dir, io: Io, options: WriteFileOptions) WriteFileError!void {
var file = try dir.createFile(io, options.sub_path, options.flags);
defer file.close(io);
try file.writeStreamingAll(io, options.data);
}
pub const PrevStatus = enum {
stale,
fresh,
};
pub const UpdateFileError = File.OpenError;
/// Check the file size, mtime, and permissions of `source_path` and `dest_path`. If
/// they are equal, does nothing. Otherwise, atomically copies `source_path` to
/// `dest_path`, creating the parent directory hierarchy as needed. The
/// destination file gains the mtime, atime, and permissions of the source file so
/// that the next call to `updateFile` will not need a copy.
///
/// Returns the previous status of the file before updating.
///
/// * On Windows, both paths should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// * On WASI, both paths should be encoded as valid UTF-8.
/// * On other platforms, both paths are an opaque sequence of bytes with no particular encoding.
pub fn updateFile(
source_dir: Dir,
io: Io,
source_path: []const u8,
dest_dir: Dir,
/// If directories in this path do not exist, they are created.
dest_path: []const u8,
options: CopyFileOptions,
) !PrevStatus {
var src_file = try source_dir.openFile(io, source_path, .{});
defer src_file.close(io);
const src_stat = try src_file.stat(io);
const actual_permissions = options.permissions orelse src_stat.permissions;
check_dest_stat: {
const dest_stat = blk: {
var dest_file = dest_dir.openFile(io, dest_path, .{}) catch |err| switch (err) {
error.FileNotFound => break :check_dest_stat,
else => |e| return e,
};
defer dest_file.close(io);
break :blk try dest_file.stat(io);
};
if (src_stat.size == dest_stat.size and
src_stat.mtime.nanoseconds == dest_stat.mtime.nanoseconds and
actual_permissions == dest_stat.permissions)
{
return .fresh;
}
}
var atomic_file = try dest_dir.createFileAtomic(io, dest_path, .{
.permissions = actual_permissions,
.make_path = true,
.replace = true,
});
defer atomic_file.deinit(io);
var buffer: [1024]u8 = undefined; // Used only when direct fd-to-fd is not available.
var file_writer = atomic_file.file.writer(io, &buffer);
var src_reader: File.Reader = .initSize(src_file, io, &.{}, src_stat.size);
const dest_writer = &file_writer.interface;
_ = dest_writer.sendFileAll(&src_reader, .unlimited) catch |err| switch (err) {
error.ReadFailed => return src_reader.err.?,
error.WriteFailed => return file_writer.err.?,
};
try file_writer.flush();
try file_writer.file.setTimestamps(io, .{
.access_timestamp = .init(src_stat.atime),
.modify_timestamp = .init(src_stat.mtime),
});
try atomic_file.replace(io);
return .stale;
}
pub const ReadFileError = File.OpenError || File.Reader.Error;
/// Read all of file contents using a preallocated buffer.
///
/// The returned slice has the same pointer as `buffer`. If the length matches `buffer.len`
/// the situation is ambiguous. It could either mean that the entire file was read, and
/// it exactly fits the buffer, or it could mean the buffer was not big enough for the
/// entire file.
///
/// * On Windows, `file_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// * On WASI, `file_path` should be encoded as valid UTF-8.
/// * On other platforms, `file_path` is an opaque sequence of bytes with no particular encoding.
pub fn readFile(dir: Dir, io: Io, file_path: []const u8, buffer: []u8) ReadFileError![]u8 {
var file = try dir.openFile(io, file_path, .{
// We can take advantage of this on Windows since it doesn't involve any extra syscalls,
// so we can get error.IsDir during open rather than during the read.
.allow_directory = if (native_os == .windows) false else true,
});
defer file.close(io);
var reader = file.reader(io, &.{});
const n = reader.interface.readSliceShort(buffer) catch |err| switch (err) {
error.ReadFailed => return reader.err.?,
};
return buffer[0..n];
}
pub const CreateDirError = error{
/// In WASI, this error may occur when the file descriptor does
/// not hold the required rights to create a new directory relative to it.
AccessDenied,
PermissionDenied,
DiskQuota,
PathAlreadyExists,
SymLinkLoop,
LinkQuotaExceeded,
FileNotFound,
SystemResources,
NoSpaceLeft,
NotDir,
ReadOnlyFileSystem,
NoDevice,
/// On Windows, `\\server` or `\\server\share` was not found.
NetworkNotFound,
} || PathNameError || Io.Cancelable || Io.UnexpectedError;
/// Creates a single directory with a relative or absolute path.
///
/// * On Windows, `sub_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// * On WASI, `sub_path` should be encoded as valid UTF-8.
/// * On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
///
/// Related:
/// * `createDirPath`
/// * `createDirAbsolute`
pub fn createDir(dir: Dir, io: Io, sub_path: []const u8, permissions: Permissions) CreateDirError!void {
return io.vtable.dirCreateDir(io.userdata, dir, sub_path, permissions);
}
/// Create a new directory, based on an absolute path.
///
/// Asserts that the path is absolute. See `createDir` for a function that
/// operates on both absolute and relative paths.
///
/// On Windows, `absolute_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `absolute_path` should be encoded as valid UTF-8.
/// On other platforms, `absolute_path` is an opaque sequence of bytes with no particular encoding.
pub fn createDirAbsolute(io: Io, absolute_path: []const u8, permissions: Permissions) CreateDirError!void {
assert(path.isAbsolute(absolute_path));
return createDir(.cwd(), io, absolute_path, permissions);
}
test createDirAbsolute {}
pub const CreateDirPathError = CreateDirError || StatFileError;
/// Creates parent directories with default permissions as necessary to ensure
/// `sub_path` exists as a directory.
///
/// Returns success if the path already exists and is a directory.
///
/// This function may not be atomic. If it returns an error, the file system
/// may have been modified.
///
/// Fails on an empty path with `error.BadPathName` as that is not a path that
/// can be created.
///
/// On Windows, `sub_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
///
/// Paths containing `..` components are handled differently depending on the platform:
/// - On Windows, `..` are resolved before the path is passed to NtCreateFile, meaning
/// a `sub_path` like "first/../second" will resolve to "second" and only a
/// `./second` directory will be created.
/// - On other platforms, `..` are not resolved before the path is passed to `mkdirat`,
/// meaning a `sub_path` like "first/../second" will create both a `./first`
/// and a `./second` directory.
///
/// See also:
/// * `createDirPathStatus`
pub fn createDirPath(dir: Dir, io: Io, sub_path: []const u8) CreateDirPathError!void {
_ = try io.vtable.dirCreateDirPath(io.userdata, dir, sub_path, .default_dir);
}
pub const CreatePathStatus = enum { existed, created };
/// Same as `createDirPath` except returns whether the path already existed or was
/// successfully created.
pub fn createDirPathStatus(dir: Dir, io: Io, sub_path: []const u8, permissions: Permissions) CreateDirPathError!CreatePathStatus {
return io.vtable.dirCreateDirPath(io.userdata, dir, sub_path, permissions);
}
pub const CreateDirPathOpenError = CreateDirError || OpenError || StatFileError;
pub const CreateDirPathOpenOptions = struct {
open_options: OpenOptions = .{},
permissions: Permissions = .default_dir,
};
/// Performs the equivalent of `createDirPath` followed by `openDir`, atomically if possible.
///
/// When this operation is canceled, it may leave the file system in a
/// partially modified state.
///
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
pub fn createDirPathOpen(dir: Dir, io: Io, sub_path: []const u8, options: CreateDirPathOpenOptions) CreateDirPathOpenError!Dir {
return io.vtable.dirCreateDirPathOpen(io.userdata, dir, sub_path, options.permissions, options.open_options);
}
pub const Stat = File.Stat;
pub const StatError = File.StatError;
pub fn stat(dir: Dir, io: Io) StatError!Stat {
return io.vtable.dirStat(io.userdata, dir);
}
pub const StatFileError = File.OpenError || File.StatError;
pub const StatFileOptions = struct {
follow_symlinks: bool = true,
};
/// Returns metadata for a file inside the directory.
///
/// On Windows, this requires three syscalls. On other operating systems, it
/// only takes one.
///
/// Symlinks are followed.
///
/// `sub_path` may be absolute, in which case `self` is ignored.
///
/// * On Windows, `sub_path` should be encoded as [WTF-8](https://simonsapin.github.io/wtf-8/).
/// * On WASI, `sub_path` should be encoded as valid UTF-8.
/// * On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
pub fn statFile(dir: Dir, io: Io, sub_path: []const u8, options: StatFileOptions) StatFileError!Stat {
return io.vtable.dirStatFile(io.userdata, dir, sub_path, options);
}
pub const RealPathError = File.RealPathError;
/// Obtains the canonicalized absolute path name of `sub_path` relative to this
/// `Dir`. If `sub_path` is absolute, ignores this `Dir` handle and obtains the
/// canonicalized absolute pathname of `sub_path` argument.
///
/// This function has limited platform support, and using it can lead to
/// unnecessary failures and race conditions. It is generally advisable to
/// avoid this function entirely.
pub fn realPath(dir: Dir, io: Io, out_buffer: []u8) RealPathError!usize {
return io.vtable.dirRealPath(io.userdata, dir, out_buffer);
}
pub const RealPathFileError = RealPathError || PathNameError;
/// Obtains the canonicalized absolute path name of `sub_path` relative to this
/// `Dir`. If `sub_path` is absolute, ignores this `Dir` handle and obtains the
/// canonicalized absolute pathname of `sub_path` argument.
///
/// This function has limited platform support, and using it can lead to
/// unnecessary failures and race conditions. It is generally advisable to
/// avoid this function entirely.
///
/// See also:
/// * `realPathFileAlloc`.
/// * `realPathFileAbsolute`.
pub fn realPathFile(dir: Dir, io: Io, sub_path: []const u8, out_buffer: []u8) RealPathFileError!usize {
return io.vtable.dirRealPathFile(io.userdata, dir, sub_path, out_buffer);
}
pub const RealPathFileAllocError = RealPathFileError || Allocator.Error;
/// Same as `realPathFile` except allocates result.
///
/// This function has limited platform support, and using it can lead to
/// unnecessary failures and race conditions. It is generally advisable to
/// avoid this function entirely.
///
/// See also:
/// * `realPathFile`.
/// * `realPathFileAbsolute`.
pub fn realPathFileAlloc(dir: Dir, io: Io, sub_path: []const u8, allocator: Allocator) RealPathFileAllocError![:0]u8 {
var buffer: [max_path_bytes]u8 = undefined;
const n = try realPathFile(dir, io, sub_path, &buffer);
return allocator.dupeZ(u8, buffer[0..n]);
}
/// Same as `realPathFile` except `absolute_path` is asserted to be an absolute
/// path.
///
/// This function has limited platform support, and using it can lead to
/// unnecessary failures and race conditions. It is generally advisable to
/// avoid this function entirely.
///
/// See also:
/// * `realPathFile`.
/// * `realPathFileAlloc`.
pub fn realPathFileAbsolute(io: Io, absolute_path: []const u8, out_buffer: []u8) RealPathFileError!usize {
assert(path.isAbsolute(absolute_path));
return io.vtable.dirRealPathFile(io.userdata, .cwd(), absolute_path, out_buffer);
}
/// Same as `realPathFileAbsolute` except allocates result.
///
/// This function has limited platform support, and using it can lead to
/// unnecessary failures and race conditions. It is generally advisable to
/// avoid this function entirely.
///
/// See also:
/// * `realPathFileAbsolute`.
/// * `realPathFile`.
pub fn realPathFileAbsoluteAlloc(io: Io, absolute_path: []const u8, allocator: Allocator) RealPathFileAllocError![:0]u8 {
var buffer: [max_path_bytes]u8 = undefined;
const n = try realPathFileAbsolute(io, absolute_path, &buffer);
return allocator.dupeZ(u8, buffer[0..n]);
}
pub const DeleteFileError = error{
FileNotFound,
/// In WASI, this error may occur when the file descriptor does
/// not hold the required rights to unlink a resource by path relative to it.
AccessDenied,
PermissionDenied,
FileBusy,
FileSystem,
IsDir,
SymLinkLoop,
NotDir,
SystemResources,
ReadOnlyFileSystem,
/// On Windows, `\\server` or `\\server\share` was not found.
NetworkNotFound,
} || PathNameError || Io.Cancelable || Io.UnexpectedError;
/// Delete a file name and possibly the file it refers to, based on an open directory handle.
///
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
///
/// Asserts that the path parameter has no null bytes.
pub fn deleteFile(dir: Dir, io: Io, sub_path: []const u8) DeleteFileError!void {
return io.vtable.dirDeleteFile(io.userdata, dir, sub_path);
}
pub fn deleteFileAbsolute(io: Io, absolute_path: []const u8) DeleteFileError!void {
assert(path.isAbsolute(absolute_path));
return deleteFile(.cwd(), io, absolute_path);
}
test deleteFileAbsolute {}
pub const DeleteDirError = error{
DirNotEmpty,
FileNotFound,
AccessDenied,
PermissionDenied,
FileBusy,
FileSystem,
SymLinkLoop,
NotDir,
SystemResources,
ReadOnlyFileSystem,
/// On Windows, `\\server` or `\\server\share` was not found.
NetworkNotFound,
} || PathNameError || Io.Cancelable || Io.UnexpectedError;
/// Returns `error.DirNotEmpty` if the directory is not empty.
///
/// To delete a directory recursively, see `deleteTree`.
///
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
pub fn deleteDir(dir: Dir, io: Io, sub_path: []const u8) DeleteDirError!void {
return io.vtable.dirDeleteDir(io.userdata, dir, sub_path);
}
/// Same as `deleteDir` except the path is absolute.
///
/// On Windows, `dir_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `dir_path` should be encoded as valid UTF-8.
/// On other platforms, `dir_path` is an opaque sequence of bytes with no particular encoding.
pub fn deleteDirAbsolute(io: Io, absolute_path: []const u8) DeleteDirError!void {
assert(path.isAbsolute(absolute_path));
return deleteDir(.cwd(), io, absolute_path);
}
pub const RenameError = error{
/// In WASI, this error may occur when the file descriptor does
/// not hold the required rights to rename a resource by path relative to it.
AccessDenied,
/// Attempted to replace a nonempty directory.
DirNotEmpty,
PermissionDenied,
/// The file attempted to be moved or replaced is a running executable.
FileBusy,
DiskQuota,
IsDir,
SymLinkLoop,
LinkQuotaExceeded,
FileNotFound,
NotDir,
SystemResources,
NoSpaceLeft,
ReadOnlyFileSystem,
CrossDevice,
NoDevice,
PipeBusy,
/// On Windows, `\\server` or `\\server\share` was not found.
NetworkNotFound,
/// On Windows, antivirus software is enabled by default. It can be
/// disabled, but Windows Update sometimes ignores the user's preference
/// and re-enables it. When enabled, antivirus software on Windows
/// intercepts file system operations and makes them significantly slower
/// in addition to possibly failing with this error code.
AntivirusInterference,
HardwareFailure,
} || PathNameError || Io.Cancelable || Io.UnexpectedError;
/// Change the name or location of a file or directory.
///
/// If `new_sub_path` already exists, it will be replaced.
///
/// Renaming a file over an existing directory or a directory over an existing
/// file will fail with `error.IsDir` or `error.NotDir`
///
/// * On Windows, both paths should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// * On WASI, both paths should be encoded as valid UTF-8.
/// * On other platforms, both paths are an opaque sequence of bytes with no particular encoding.
pub fn rename(
old_dir: Dir,
old_sub_path: []const u8,
new_dir: Dir,
new_sub_path: []const u8,
io: Io,
) RenameError!void {
return io.vtable.dirRename(io.userdata, old_dir, old_sub_path, new_dir, new_sub_path);
}
pub fn renameAbsolute(old_path: []const u8, new_path: []const u8, io: Io) RenameError!void {
assert(path.isAbsolute(old_path));
assert(path.isAbsolute(new_path));
const my_cwd = cwd();
return io.vtable.dirRename(io.userdata, my_cwd, old_path, my_cwd, new_path);
}
pub const RenamePreserveError = error{
/// In WASI, this error may occur when the file descriptor does
/// not hold the required rights to rename a resource by path relative to it.
///
/// On Windows, this error may be returned instead of PathAlreadyExists when
/// renaming a directory over an existing directory.
AccessDenied,
PathAlreadyExists,
/// Operating system or file system does not support atomic nonreplacing
/// rename.
OperationUnsupported,
} || RenameError;
/// Change the name or location of a file or directory.
///
/// If `new_sub_path` already exists, `error.PathAlreadyExists` will be returned.
///
/// Renaming a file over an existing directory or a directory over an existing
/// file will fail with `error.IsDir` or `error.NotDir`
///
/// * On Windows, both paths should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// * On WASI, both paths should be encoded as valid UTF-8.
/// * On other platforms, both paths are an opaque sequence of bytes with no particular encoding.
pub fn renamePreserve(
old_dir: Dir,
old_sub_path: []const u8,
new_dir: Dir,
new_sub_path: []const u8,
io: Io,
) RenamePreserveError!void {
return io.vtable.dirRenamePreserve(io.userdata, old_dir, old_sub_path, new_dir, new_sub_path);
}
pub const HardLinkOptions = File.HardLinkOptions;
pub const HardLinkError = File.HardLinkError;
pub fn hardLink(
old_dir: Dir,
old_sub_path: []const u8,
new_dir: Dir,
new_sub_path: []const u8,
io: Io,
options: HardLinkOptions,
) HardLinkError!void {
return io.vtable.dirHardLink(io.userdata, old_dir, old_sub_path, new_dir, new_sub_path, options);
}
/// Use with `symLink`, `symLinkAtomic`, and `symLinkAbsolute` to
/// specify whether the symlink will point to a file or a directory. This value
/// is ignored on all hosts except Windows where creating symlinks to different
/// resource types, requires different flags. By default, `symLinkAbsolute` is
/// assumed to point to a file.
pub const SymLinkFlags = struct {
is_directory: bool = false,
};
pub const SymLinkError = error{
/// In WASI, this error may occur when the file descriptor does
/// not hold the required rights to create a new symbolic link relative to it.
AccessDenied,
PermissionDenied,
DiskQuota,
PathAlreadyExists,
FileSystem,
SymLinkLoop,
FileNotFound,
SystemResources,
NoSpaceLeft,
/// On Windows, `\\server` or `\\server\share` was not found.
NetworkNotFound,
ReadOnlyFileSystem,
NotDir,
} || PathNameError || Io.Cancelable || Io.UnexpectedError;
/// Creates a symbolic link named `sym_link_path` which contains the string `target_path`.
///
/// A symbolic link (also known as a soft link) may point to an existing file or to a nonexistent
/// one; the latter case is known as a dangling link.
///
/// If `sym_link_path` exists, it will not be overwritten.
///
/// On Windows, both paths should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, both paths should be encoded as valid UTF-8.
/// On other platforms, both paths are an opaque sequence of bytes with no particular encoding.
pub fn symLink(
dir: Dir,
io: Io,
target_path: []const u8,
sym_link_path: []const u8,
flags: SymLinkFlags,
) SymLinkError!void {
return io.vtable.dirSymLink(io.userdata, dir, target_path, sym_link_path, flags);
}
pub fn symLinkAbsolute(
io: Io,
target_path: []const u8,
sym_link_path: []const u8,
flags: SymLinkFlags,
) SymLinkError!void {
assert(path.isAbsolute(target_path));
assert(path.isAbsolute(sym_link_path));
return symLink(.cwd(), io, target_path, sym_link_path, flags);
}
/// Same as `symLink`, except tries to create the symbolic link until it
/// succeeds or encounters an error other than `error.PathAlreadyExists`.
///
/// * On Windows, both paths should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// * On WASI, both paths should be encoded as valid UTF-8.
/// * On other platforms, both paths are an opaque sequence of bytes with no particular encoding.
pub fn symLinkAtomic(
dir: Dir,
io: Io,
target_path: []const u8,
sym_link_path: []const u8,
flags: SymLinkFlags,
) !void {
if (dir.symLink(io, target_path, sym_link_path, flags)) {
return;
} else |err| switch (err) {
error.PathAlreadyExists => {},
else => |e| return e,
}
const dirname = path.dirname(sym_link_path) orelse ".";
const rand_len = @sizeOf(u64) * 2;
const temp_path_len = dirname.len + 1 + rand_len;
var temp_path_buf: [max_path_bytes]u8 = undefined;
if (temp_path_len > temp_path_buf.len) return error.NameTooLong;
@memcpy(temp_path_buf[0..dirname.len], dirname);
temp_path_buf[dirname.len] = path.sep;
const temp_path = temp_path_buf[0..temp_path_len];
var random_integer: u64 = undefined;
while (true) {
io.random(@ptrCast(&random_integer));
temp_path[dirname.len + 1 ..][0..rand_len].* = std.fmt.hex(random_integer);
if (dir.symLink(io, target_path, temp_path, flags)) {
return dir.rename(temp_path, dir, sym_link_path, io);
} else |err| switch (err) {
error.PathAlreadyExists => continue,
else => |e| return e,
}
}
}
pub const ReadLinkError = error{
/// In WASI, this error may occur when the file descriptor does
/// not hold the required rights to read value of a symbolic link relative to it.
AccessDenied,
PermissionDenied,
FileSystem,
SymLinkLoop,
FileNotFound,
SystemResources,
NotLink,
NotDir,
/// Windows-only. This error may occur if the opened reparse point is
/// of unsupported type.
UnsupportedReparsePointType,
/// On Windows, `\\server` or `\\server\share` was not found.
NetworkNotFound,
/// On Windows, antivirus software is enabled by default. It can be
/// disabled, but Windows Update sometimes ignores the user's preference
/// and re-enables it. When enabled, antivirus software on Windows
/// intercepts file system operations and makes them significantly slower
/// in addition to possibly failing with this error code.
AntivirusInterference,
/// File attempted to be opened is a running executable.
FileBusy,
} || PathNameError || Io.Cancelable || Io.UnexpectedError;
/// Obtain target of a symbolic link.
///
/// Returns how many bytes of `buffer` are populated.
///
/// Asserts that the path parameter has no null bytes.
///
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
pub fn readLink(dir: Dir, io: Io, sub_path: []const u8, buffer: []u8) ReadLinkError!usize {
return io.vtable.dirReadLink(io.userdata, dir, sub_path, buffer);
}
/// Same as `readLink`, except it asserts the path is absolute.
///
/// On Windows, `path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `path` should be encoded as valid UTF-8.
/// On other platforms, `path` is an opaque sequence of bytes with no particular encoding.
pub fn readLinkAbsolute(io: Io, absolute_path: []const u8, buffer: []u8) ReadLinkError!usize {
assert(path.isAbsolute(absolute_path));
return io.vtable.dirReadLink(io.userdata, .cwd(), absolute_path, buffer);
}
pub const ReadFileAllocError = File.OpenError || File.Reader.Error || Allocator.Error || error{
/// File size reached or exceeded the provided limit.
StreamTooLong,
};
/// Reads all the bytes from the named file. On success, caller owns returned
/// buffer.
///
/// If the file size is already known, a better alternative is to initialize a
/// `File.Reader`.
///
/// If the file size cannot be obtained, an error is returned. If
/// this is a realistic possibility, a better alternative is to initialize a
/// `File.Reader` which handles this seamlessly.
pub fn readFileAlloc(
dir: Dir,
io: Io,
/// On Windows, should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, should be encoded as valid UTF-8.
/// On other platforms, an opaque sequence of bytes with no particular encoding.
sub_path: []const u8,
/// Used to allocate the result.
gpa: Allocator,
/// If reached or exceeded, `error.StreamTooLong` is returned instead.
limit: Io.Limit,
) ReadFileAllocError![]u8 {
return readFileAllocOptions(dir, io, sub_path, gpa, limit, .of(u8), null);
}
/// Reads all the bytes from the named file. On success, caller owns returned
/// buffer.
///
/// If the file size is already known, a better alternative is to initialize a
/// `File.Reader`.
pub fn readFileAllocOptions(
dir: Dir,
io: Io,
/// On Windows, should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, should be encoded as valid UTF-8.
/// On other platforms, an opaque sequence of bytes with no particular encoding.
sub_path: []const u8,
/// Used to allocate the result.
gpa: Allocator,
/// If reached or exceeded, `error.StreamTooLong` is returned instead.
limit: Io.Limit,
comptime alignment: std.mem.Alignment,
comptime sentinel: ?u8,
) ReadFileAllocError!(if (sentinel) |s| [:s]align(alignment.toByteUnits()) u8 else []align(alignment.toByteUnits()) u8) {
var file = try dir.openFile(io, sub_path, .{
// We can take advantage of this on Windows since it doesn't involve any extra syscalls,
// so we can get error.IsDir during open rather than during the read.
.allow_directory = if (native_os == .windows) false else true,
});
defer file.close(io);
var file_reader = file.reader(io, &.{});
return file_reader.interface.allocRemainingAlignedSentinel(gpa, limit, alignment, sentinel) catch |err| switch (err) {
error.ReadFailed => return file_reader.err.?,
error.OutOfMemory, error.StreamTooLong => |e| return e,
};
}
pub const DeleteTreeError = error{
AccessDenied,
PermissionDenied,
FileTooBig,
SymLinkLoop,
ProcessFdQuotaExceeded,
SystemFdQuotaExceeded,
NoDevice,
SystemResources,
ReadOnlyFileSystem,
FileSystem,
FileBusy,
/// One of the path components was not a directory.
/// This error is unreachable if `sub_path` does not contain a path separator.
NotDir,
/// On Windows, `\\server` or `\\server\share` was not found.
NetworkNotFound,
} || PathNameError || Io.Cancelable || Io.UnexpectedError;
/// Whether `sub_path` describes a symlink, file, or directory, this function
/// removes it. If it cannot be removed because it is a non-empty directory,
/// this function recursively removes its entries and then tries again.
///
/// This operation is not atomic on most file systems.
///
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
pub fn deleteTree(dir: Dir, io: Io, sub_path: []const u8) DeleteTreeError!void {
var initial_iterable_dir = (try dir.deleteTreeOpenInitialSubpath(io, sub_path, .file)) orelse return;
const StackItem = struct {
name: []const u8,
parent_dir: Dir,
iter: Iterator,
fn closeAll(inner_io: Io, items: []@This()) void {
for (items) |*item| item.iter.reader.dir.close(inner_io);
}
};
var stack_buffer: [16]StackItem = undefined;
var stack = std.ArrayList(StackItem).initBuffer(&stack_buffer);
defer StackItem.closeAll(io, stack.items);
stack.appendAssumeCapacity(.{
.name = sub_path,
.parent_dir = dir,
.iter = initial_iterable_dir.iterateAssumeFirstIteration(),
});
process_stack: while (stack.items.len != 0) {
var top = &stack.items[stack.items.len - 1];
while (try top.iter.next(io)) |entry| {
var treat_as_dir = entry.kind == .directory;
handle_entry: while (true) {
if (treat_as_dir) {
if (stack.unusedCapacitySlice().len >= 1) {
var iterable_dir = top.iter.reader.dir.openDir(io, entry.name, .{
.follow_symlinks = false,
.iterate = true,
}) catch |err| switch (err) {
error.NotDir => {
treat_as_dir = false;
continue :handle_entry;
},
error.FileNotFound => {
// That's fine, we were trying to remove this directory anyway.
break :handle_entry;
},
error.AccessDenied,
error.PermissionDenied,
error.SymLinkLoop,
error.ProcessFdQuotaExceeded,
error.NameTooLong,
error.SystemFdQuotaExceeded,
error.NoDevice,
error.SystemResources,
error.Unexpected,
error.BadPathName,
error.NetworkNotFound,
error.Canceled,
=> |e| return e,
};
stack.appendAssumeCapacity(.{
.name = entry.name,
.parent_dir = top.iter.reader.dir,
.iter = iterable_dir.iterateAssumeFirstIteration(),
});
continue :process_stack;
} else {
try top.iter.reader.dir.deleteTreeMinStackSizeWithKindHint(io, entry.name, entry.kind);
break :handle_entry;
}
} else {
if (top.iter.reader.dir.deleteFile(io, entry.name)) {
break :handle_entry;
} else |err| switch (err) {
error.FileNotFound => break :handle_entry,
// Impossible because we do not pass any path separators.
error.NotDir => unreachable,
error.IsDir => {
treat_as_dir = true;
continue :handle_entry;
},
error.AccessDenied,
error.PermissionDenied,
error.SymLinkLoop,
error.NameTooLong,
error.SystemResources,
error.ReadOnlyFileSystem,
error.FileSystem,
error.FileBusy,
error.BadPathName,
error.NetworkNotFound,
error.Canceled,
error.Unexpected,
=> |e| return e,
}
}
}
}
// On Windows, we can't delete until the dir's handle has been closed, so
// close it before we try to delete.
top.iter.reader.dir.close(io);
// In order to avoid double-closing the directory when cleaning up
// the stack in the case of an error, we save the relevant portions and
// pop the value from the stack.
const parent_dir = top.parent_dir;
const name = top.name;
stack.items.len -= 1;
var need_to_retry: bool = false;
parent_dir.deleteDir(io, name) catch |err| switch (err) {
error.FileNotFound => {},
error.DirNotEmpty => need_to_retry = true,
else => |e| return e,
};
if (need_to_retry) {
// Since we closed the handle that the previous iterator used, we
// need to re-open the dir and re-create the iterator.
var iterable_dir = iterable_dir: {
var treat_as_dir = true;
handle_entry: while (true) {
if (treat_as_dir) {
break :iterable_dir parent_dir.openDir(io, name, .{
.follow_symlinks = false,
.iterate = true,
}) catch |err| switch (err) {
error.NotDir => {
treat_as_dir = false;
continue :handle_entry;
},
error.FileNotFound => {
// That's fine, we were trying to remove this directory anyway.
continue :process_stack;
},
error.AccessDenied,
error.PermissionDenied,
error.SymLinkLoop,
error.ProcessFdQuotaExceeded,
error.NameTooLong,
error.SystemFdQuotaExceeded,
error.NoDevice,
error.SystemResources,
error.Unexpected,
error.BadPathName,
error.NetworkNotFound,
error.Canceled,
=> |e| return e,
};
} else {
if (parent_dir.deleteFile(io, name)) {
continue :process_stack;
} else |err| switch (err) {
error.FileNotFound => continue :process_stack,
// Impossible because we do not pass any path separators.
error.NotDir => unreachable,
error.IsDir => {
treat_as_dir = true;
continue :handle_entry;
},
error.AccessDenied,
error.PermissionDenied,
error.SymLinkLoop,
error.NameTooLong,
error.SystemResources,
error.ReadOnlyFileSystem,
error.FileSystem,
error.FileBusy,
error.BadPathName,
error.NetworkNotFound,
error.Canceled,
error.Unexpected,
=> |e| return e,
}
}
}
};
// We know there is room on the stack since we are just re-adding
// the StackItem that we previously popped.
stack.appendAssumeCapacity(.{
.name = name,
.parent_dir = parent_dir,
.iter = iterable_dir.iterateAssumeFirstIteration(),
});
continue :process_stack;
}
}
}
/// Like `deleteTree`, but only keeps one `Iterator` active at a time to minimize the function's stack size.
/// This is slower than `deleteTree` but uses less stack space.
/// On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, `sub_path` should be encoded as valid UTF-8.
/// On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
pub fn deleteTreeMinStackSize(dir: Dir, io: Io, sub_path: []const u8) DeleteTreeError!void {
return dir.deleteTreeMinStackSizeWithKindHint(io, sub_path, .file);
}
fn deleteTreeMinStackSizeWithKindHint(parent: Dir, io: Io, sub_path: []const u8, kind_hint: File.Kind) DeleteTreeError!void {
start_over: while (true) {
var dir = (try parent.deleteTreeOpenInitialSubpath(io, sub_path, kind_hint)) orelse return;
var cleanup_dir_parent: ?Dir = null;
defer if (cleanup_dir_parent) |*d| d.close(io);
var cleanup_dir = true;
defer if (cleanup_dir) dir.close(io);
// Valid use of max_path_bytes because dir_name_buf will only
// ever store a single path component that was returned from the
// filesystem.
var dir_name_buf: [max_path_bytes]u8 = undefined;
var dir_name: []const u8 = sub_path;
// Here we must avoid recursion, in order to provide O(1) memory guarantee of this function.
// Go through each entry and if it is not a directory, delete it. If it is a directory,
// open it, and close the original directory. Repeat. Then start the entire operation over.
scan_dir: while (true) {
var dir_it = dir.iterateAssumeFirstIteration();
dir_it: while (try dir_it.next(io)) |entry| {
var treat_as_dir = entry.kind == .directory;
handle_entry: while (true) {
if (treat_as_dir) {
const new_dir = dir.openDir(io, entry.name, .{
.follow_symlinks = false,
.iterate = true,
}) catch |err| switch (err) {
error.NotDir => {
treat_as_dir = false;
continue :handle_entry;
},
error.FileNotFound => {
// That's fine, we were trying to remove this directory anyway.
continue :dir_it;
},
error.AccessDenied,
error.PermissionDenied,
error.SymLinkLoop,
error.ProcessFdQuotaExceeded,
error.NameTooLong,
error.SystemFdQuotaExceeded,
error.NoDevice,
error.SystemResources,
error.Unexpected,
error.BadPathName,
error.NetworkNotFound,
error.Canceled,
=> |e| return e,
};
if (cleanup_dir_parent) |*d| d.close(io);
cleanup_dir_parent = dir;
dir = new_dir;
const result = dir_name_buf[0..entry.name.len];
@memcpy(result, entry.name);
dir_name = result;
continue :scan_dir;
} else {
if (dir.deleteFile(io, entry.name)) {
continue :dir_it;
} else |err| switch (err) {
error.FileNotFound => continue :dir_it,
// Impossible because we do not pass any path separators.
error.NotDir => unreachable,
error.IsDir => {
treat_as_dir = true;
continue :handle_entry;
},
error.AccessDenied,
error.PermissionDenied,
error.SymLinkLoop,
error.NameTooLong,
error.SystemResources,
error.ReadOnlyFileSystem,
error.FileSystem,
error.FileBusy,
error.BadPathName,
error.NetworkNotFound,
error.Canceled,
error.Unexpected,
=> |e| return e,
}
}
}
}
// Reached the end of the directory entries, which means we successfully deleted all of them.
// Now to remove the directory itself.
dir.close(io);
cleanup_dir = false;
if (cleanup_dir_parent) |d| {
d.deleteDir(io, dir_name) catch |err| switch (err) {
// These two things can happen due to file system race conditions.
error.FileNotFound, error.DirNotEmpty => continue :start_over,
else => |e| return e,
};
continue :start_over;
} else {
parent.deleteDir(io, sub_path) catch |err| switch (err) {
error.FileNotFound => return,
error.DirNotEmpty => continue :start_over,
else => |e| return e,
};
return;
}
}
}
}
/// On successful delete, returns null.
fn deleteTreeOpenInitialSubpath(dir: Dir, io: Io, sub_path: []const u8, kind_hint: File.Kind) !?Dir {
return iterable_dir: {
// Treat as a file by default
var treat_as_dir = kind_hint == .directory;
handle_entry: while (true) {
if (treat_as_dir) {
break :iterable_dir dir.openDir(io, sub_path, .{
.follow_symlinks = false,
.iterate = true,
}) catch |err| switch (err) {
error.NotDir => {
treat_as_dir = false;
continue :handle_entry;
},
error.FileNotFound => {
// That's fine, we were trying to remove this directory anyway.
return null;
},
error.AccessDenied,
error.PermissionDenied,
error.SymLinkLoop,
error.ProcessFdQuotaExceeded,
error.NameTooLong,
error.SystemFdQuotaExceeded,
error.NoDevice,
error.SystemResources,
error.Unexpected,
error.BadPathName,
error.NetworkNotFound,
error.Canceled,
=> |e| return e,
};
} else {
if (dir.deleteFile(io, sub_path)) {
return null;
} else |err| switch (err) {
error.FileNotFound => return null,
error.IsDir => {
treat_as_dir = true;
continue :handle_entry;
},
error.AccessDenied,
error.PermissionDenied,
error.SymLinkLoop,
error.NameTooLong,
error.SystemResources,
error.ReadOnlyFileSystem,
error.NotDir,
error.FileSystem,
error.FileBusy,
error.BadPathName,
error.NetworkNotFound,
error.Canceled,
error.Unexpected,
=> |e| return e,
}
}
}
};
}
pub const CopyFileOptions = struct {
/// When this is `null` the permissions are copied from the source file.
permissions: ?File.Permissions = null,
make_path: bool = false,
replace: bool = true,
};
pub const CopyFileError = File.OpenError || File.StatError ||
CreateFileAtomicError || File.Atomic.ReplaceError || File.Atomic.LinkError ||
File.Reader.Error || File.Writer.Error || error{InvalidFileName};
/// Atomically creates a new file at `dest_path` within `dest_dir` with the
/// same contents as `source_path` within `source_dir`.
///
/// Whether to overwrite the existing file is determined by `options`.
///
/// On Linux, until https://patchwork.kernel.org/patch/9636735/ is merged and
/// readily available, there is a possibility of power loss or application
/// termination leaving temporary files present in the same directory as
/// dest_path.
///
/// On Windows, both paths should be encoded as
/// [WTF-8](https://wtf-8.codeberg.page/). On WASI, both paths should be
/// encoded as valid UTF-8. On other platforms, both paths are an opaque
/// sequence of bytes with no particular encoding.
pub fn copyFile(
source_dir: Dir,
source_path: []const u8,
dest_dir: Dir,
dest_path: []const u8,
io: Io,
options: CopyFileOptions,
) CopyFileError!void {
const file = try source_dir.openFile(io, source_path, .{});
var file_reader: File.Reader = .init(file, io, &.{});
defer file_reader.file.close(io);
const permissions = options.permissions orelse blk: {
const st = try file_reader.file.stat(io);
file_reader.size = st.size;
break :blk st.permissions;
};
var atomic_file = try dest_dir.createFileAtomic(io, dest_path, .{
.permissions = permissions,
.make_path = options.make_path,
.replace = options.replace,
});
defer atomic_file.deinit(io);
var buffer: [1024]u8 = undefined; // Used only when direct fd-to-fd is not available.
var file_writer = atomic_file.file.writer(io, &buffer);
_ = file_writer.interface.sendFileAll(&file_reader, .unlimited) catch |err| switch (err) {
error.ReadFailed => return file_reader.err.?,
error.WriteFailed => return file_writer.err.?,
};
try file_writer.flush();
switch (options.replace) {
true => try atomic_file.replace(io),
false => try atomic_file.link(io),
}
}
/// Same as `copyFile`, except asserts that both `source_path` and `dest_path`
/// are absolute.
///
/// On Windows, both paths should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// On WASI, both paths should be encoded as valid UTF-8.
/// On other platforms, both paths are an opaque sequence of bytes with no particular encoding.
pub fn copyFileAbsolute(
source_path: []const u8,
dest_path: []const u8,
io: Io,
options: CopyFileOptions,
) !void {
assert(path.isAbsolute(source_path));
assert(path.isAbsolute(dest_path));
const my_cwd = cwd();
return copyFile(my_cwd, source_path, my_cwd, dest_path, io, options);
}
test copyFileAbsolute {}
pub const CreateFileAtomicOptions = struct {
permissions: File.Permissions = .default_file,
make_path: bool = false,
/// Tells whether the unnamed file will be ultimately created with
/// `File.Atomic.link` or `File.Atomic.replace`.
///
/// If this value is incorrect it will cause an assertion failure in
/// `File.Atomic.replace`.
replace: bool = false,
};
pub const CreateFileAtomicError = error{
NoDevice,
/// On Windows, `\\server` or `\\server\share` was not found.
NetworkNotFound,
/// On Windows, antivirus software is enabled by default. It can be
/// disabled, but Windows Update sometimes ignores the user's preference
/// and re-enables it. When enabled, antivirus software on Windows
/// intercepts file system operations and makes them significantly slower
/// in addition to possibly failing with this error code.
AntivirusInterference,
/// In WASI, this error may occur when the file descriptor does
/// not hold the required rights to open a new resource relative to it.
AccessDenied,
PermissionDenied,
SymLinkLoop,
ProcessFdQuotaExceeded,
SystemFdQuotaExceeded,
/// Either:
/// * One of the path components does not exist.
/// * Cwd was used, but cwd has been deleted.
/// * The path associated with the open directory handle has been deleted.
FileNotFound,
/// Insufficient kernel memory was available.
SystemResources,
/// A new path cannot be created because the device has no room for the new file.
NoSpaceLeft,
/// A component used as a directory in the path was not, in fact, a directory.
NotDir,
WouldBlock,
ReadOnlyFileSystem,
/// The file attempted to be created is a running executable.
FileBusy,
} || Io.Dir.PathNameError || Io.Cancelable || Io.UnexpectedError;
/// Create an unnamed ephemeral file that can eventually be atomically
/// materialized into `sub_path`.
///
/// The returned `File.Atomic` provides API to emulate the behavior in case it
/// is not directly supported by the underlying operating system.
///
/// * On Windows, `sub_path` should be encoded as [WTF-8](https://wtf-8.codeberg.page/).
/// * On WASI, `sub_path` should be encoded as valid UTF-8.
/// * On other platforms, `sub_path` is an opaque sequence of bytes with no particular encoding.
pub fn createFileAtomic(
dir: Dir,
io: Io,
sub_path: []const u8,
options: CreateFileAtomicOptions,
) CreateFileAtomicError!File.Atomic {
return io.vtable.dirCreateFileAtomic(io.userdata, dir, sub_path, options);
}
pub const SetPermissionsError = File.SetPermissionsError;
pub const Permissions = File.Permissions;
/// Also known as "chmod".
///
/// The process must have the correct privileges in order to do this
/// successfully, or must have the effective user ID matching the owner
/// of the directory. Additionally, the directory must have been opened
/// with `OpenOptions.iterate` set to `true`.
pub fn setPermissions(dir: Dir, io: Io, new_permissions: File.Permissions) SetPermissionsError!void {
return io.vtable.dirSetPermissions(io.userdata, dir, new_permissions);
}
pub const SetFilePermissionsError = PathNameError || SetPermissionsError || error{
ProcessFdQuotaExceeded,
SystemFdQuotaExceeded,
/// `SetFilePermissionsOptions.follow_symlinks` was set to false, which is
/// not allowed by the file system or operating system.
OperationUnsupported,
};
pub const SetFilePermissionsOptions = struct {
follow_symlinks: bool = true,
};
/// Also known as "fchmodat".
pub fn setFilePermissions(
dir: Dir,
io: Io,
sub_path: []const u8,
new_permissions: File.Permissions,
options: SetFilePermissionsOptions,
) SetFilePermissionsError!void {
return io.vtable.dirSetFilePermissions(io.userdata, dir, sub_path, new_permissions, options);
}
pub const SetOwnerError = File.SetOwnerError;
/// Also known as "chown".
///
/// The process must have the correct privileges in order to do this
/// successfully. The group may be changed by the owner of the directory to
/// any group of which the owner is a member. Additionally, the directory
/// must have been opened with `OpenOptions.iterate` set to `true`. If the
/// owner or group is specified as `null`, the ID is not changed.
pub fn setOwner(dir: Dir, io: Io, owner: ?File.Uid, group: ?File.Gid) SetOwnerError!void {
return io.vtable.dirSetOwner(io.userdata, dir, owner, group);
}
pub const SetFileOwnerError = PathNameError || SetOwnerError;
pub const SetFileOwnerOptions = struct {
follow_symlinks: bool = true,
};
/// Also known as "fchownat".
pub fn setFileOwner(
dir: Dir,
io: Io,
sub_path: []const u8,
owner: ?File.Uid,
group: ?File.Gid,
options: SetFileOwnerOptions,
) SetOwnerError!void {
return io.vtable.dirSetFileOwner(io.userdata, dir, sub_path, owner, group, options);
}
pub const SetTimestampsError = File.SetTimestampsError || PathNameError;
pub const SetTimestampsOptions = struct {
follow_symlinks: bool = true,
access_timestamp: File.SetTimestamp = .unchanged,
modify_timestamp: File.SetTimestamp = .unchanged,
};
/// The granularity that ultimately is stored depends on the combination of
/// operating system and file system. When a value as provided that exceeds
/// this range, the value is clamped to the maximum.
pub fn setTimestamps(
dir: Dir,
io: Io,
sub_path: []const u8,
options: SetTimestampsOptions,
) SetTimestampsError!void {
return io.vtable.dirSetTimestamps(io.userdata, dir, sub_path, options);
}
pub const SetTimestampsNowOptions = struct {
follow_symlinks: bool = true,
};
/// Sets the accessed and modification timestamps of the provided path to the
/// current wall clock time.
///
/// The granularity that ultimately is stored depends on the combination of
/// operating system and file system.
pub fn setTimestampsNow(
dir: Dir,
io: Io,
sub_path: []const u8,
options: SetTimestampsNowOptions,
) SetTimestampsError!void {
return io.vtable.fileSetTimestamps(io.userdata, dir, sub_path, .{
.follow_symlinks = options.follow_symlinks,
.access_timestamp = .now,
.modify_timestamp = .now,
});
}