zig/lib/compiler_rt/udivmod.zig
Andrew Kelley 74608293af compiler_rt: common -> compiler_rt
use the "symbol" helper function in all exports

move all declarations from common.zig to compiler_rt.zig

flatten the tree structure somewhat (move contents of tiny files into
parent files)

No functional changes.
2026-02-09 20:03:15 -08:00

245 lines
6.9 KiB
Zig

const builtin = @import("builtin");
const std = @import("std");
const Log2Int = std.math.Log2Int;
const compiler_rt = @import("../compiler_rt.zig");
const symbol = compiler_rt.symbol;
const HalveInt = compiler_rt.HalveInt;
comptime {
if (compiler_rt.want_windows_v2u64_abi) {
symbol(&__umodti3_windows_x86_64, "__umodti3");
symbol(&__modti3_windows_x86_64, "__modti3");
symbol(&__udivti3_windows_x86_64, "__udivti3");
symbol(&__divti3_windows_x86_64, "__divti3");
symbol(&__udivmodti4_windows_x86_64, "__udivmodti4");
} else {
symbol(&__umodti3, "__umodti3");
symbol(&__modti3, "__modti3");
symbol(&__udivti3, "__udivti3");
symbol(&__divti3, "__divti3");
symbol(&__udivmodti4, "__udivmodti4");
}
}
const v128 = @Vector(2, u64);
const v2u64 = @Vector(2, u64);
pub fn __udivmodti4(a: u128, b: u128, maybe_rem: ?*u128) callconv(.c) u128 {
return udivmod(u128, a, b, maybe_rem);
}
fn __udivmodti4_windows_x86_64(a: v2u64, b: v2u64, maybe_rem: ?*u128) callconv(.c) v2u64 {
return @bitCast(udivmod(u128, @bitCast(a), @bitCast(b), maybe_rem));
}
pub fn __divti3(a: i128, b: i128) callconv(.c) i128 {
return div(a, b);
}
fn __divti3_windows_x86_64(a: v128, b: v128) callconv(.c) v128 {
return @bitCast(div(@bitCast(a), @bitCast(b)));
}
inline fn div(a: i128, b: i128) i128 {
const s_a = a >> (128 - 1);
const s_b = b >> (128 - 1);
const an = (a ^ s_a) -% s_a;
const bn = (b ^ s_b) -% s_b;
const r = udivmod(u128, @bitCast(an), @bitCast(bn), null);
const s = s_a ^ s_b;
return (@as(i128, @bitCast(r)) ^ s) -% s;
}
pub fn __udivti3(a: u128, b: u128) callconv(.c) u128 {
return udivmod(u128, a, b, null);
}
fn __udivti3_windows_x86_64(a: v2u64, b: v2u64) callconv(.c) v2u64 {
return @bitCast(udivmod(u128, @bitCast(a), @bitCast(b), null));
}
pub fn __modti3(a: i128, b: i128) callconv(.c) i128 {
return mod(a, b);
}
fn __modti3_windows_x86_64(a: v2u64, b: v2u64) callconv(.c) v2u64 {
return @bitCast(mod(@as(i128, @bitCast(a)), @as(i128, @bitCast(b))));
}
inline fn mod(a: i128, b: i128) i128 {
const s_a = a >> (128 - 1); // s = a < 0 ? -1 : 0
const s_b = b >> (128 - 1); // s = b < 0 ? -1 : 0
const an = (a ^ s_a) -% s_a; // negate if s == -1
const bn = (b ^ s_b) -% s_b; // negate if s == -1
var r: u128 = undefined;
_ = udivmod(u128, @as(u128, @bitCast(an)), @as(u128, @bitCast(bn)), &r);
return (@as(i128, @bitCast(r)) ^ s_a) -% s_a; // negate if s == -1
}
pub fn __umodti3(a: u128, b: u128) callconv(.c) u128 {
var r: u128 = undefined;
_ = udivmod(u128, a, b, &r);
return r;
}
fn __umodti3_windows_x86_64(a: v2u64, b: v2u64) callconv(.c) v2u64 {
var r: u128 = undefined;
_ = udivmod(u128, @bitCast(a), @bitCast(b), &r);
return @bitCast(r);
}
const lo = switch (builtin.cpu.arch.endian()) {
.big => 1,
.little => 0,
};
const hi = 1 - lo;
// Let _u1 and _u0 be the high and low limbs of U respectively.
// Returns U / v_ and sets r = U % v_.
fn divwide_generic(comptime T: type, _u1: T, _u0: T, v_: T, r: *T) T {
const HalfT = HalveInt(T, false).HalfT;
@setRuntimeSafety(compiler_rt.test_safety);
var v = v_;
const b = @as(T, 1) << (@bitSizeOf(T) / 2);
var un64: T = undefined;
var un10: T = undefined;
const s: Log2Int(T) = @intCast(@clz(v));
if (s > 0) {
// Normalize divisor
v <<= s;
un64 = (_u1 << s) | (_u0 >> @intCast((@bitSizeOf(T) - @as(T, @intCast(s)))));
un10 = _u0 << s;
} else {
// Avoid undefined behavior of (u0 >> @bitSizeOf(T))
un64 = _u1;
un10 = _u0;
}
// Break divisor up into two 32-bit digits
const vn1 = v >> (@bitSizeOf(T) / 2);
const vn0 = v & std.math.maxInt(HalfT);
// Break right half of dividend into two digits
const un1 = un10 >> (@bitSizeOf(T) / 2);
const un0 = un10 & std.math.maxInt(HalfT);
// Compute the first quotient digit, q1
var q1 = un64 / vn1;
var rhat = un64 -% q1 *% vn1;
// q1 has at most error 2. No more than 2 iterations
while (q1 >= b or q1 * vn0 > b * rhat + un1) {
q1 -= 1;
rhat += vn1;
if (rhat >= b) break;
}
const un21 = un64 *% b +% un1 -% q1 *% v;
// Compute the second quotient digit
var q0 = un21 / vn1;
rhat = un21 -% q0 *% vn1;
// q0 has at most error 2. No more than 2 iterations.
while (q0 >= b or q0 * vn0 > b * rhat + un0) {
q0 -= 1;
rhat += vn1;
if (rhat >= b) break;
}
r.* = (un21 *% b +% un0 -% q0 *% v) >> s;
return q1 *% b +% q0;
}
fn divwide(comptime T: type, _u1: T, _u0: T, v: T, r: *T) T {
@setRuntimeSafety(compiler_rt.test_safety);
if (T == u64 and builtin.target.cpu.arch == .x86_64 and builtin.target.os.tag != .windows) {
var rem: T = undefined;
const quo = asm (
\\divq %[v]
: [_] "={rax}" (-> T),
[_] "={rdx}" (rem),
: [v] "r" (v),
[_] "{rax}" (_u0),
[_] "{rdx}" (_u1),
);
r.* = rem;
return quo;
} else {
return divwide_generic(T, _u1, _u0, v, r);
}
}
// Returns a_ / b_ and sets maybe_rem = a_ % b.
pub fn udivmod(comptime T: type, a_: T, b_: T, maybe_rem: ?*T) T {
@setRuntimeSafety(compiler_rt.test_safety);
const HalfT = HalveInt(T, false).HalfT;
const SignedT = std.meta.Int(.signed, @bitSizeOf(T));
if (b_ > a_) {
if (maybe_rem) |rem| {
rem.* = a_;
}
return 0;
}
const a: [2]HalfT = @bitCast(a_);
const b: [2]HalfT = @bitCast(b_);
var q: [2]HalfT = undefined;
var r: [2]HalfT = undefined;
// When the divisor fits in 64 bits, we can use an optimized path
if (b[hi] == 0) {
r[hi] = 0;
if (a[hi] < b[lo]) {
// The result fits in 64 bits
q[hi] = 0;
q[lo] = divwide(HalfT, a[hi], a[lo], b[lo], &r[lo]);
} else {
// First, divide with the high part to get the remainder. After that a_hi < b_lo.
q[hi] = a[hi] / b[lo];
q[lo] = divwide(HalfT, a[hi] % b[lo], a[lo], b[lo], &r[lo]);
}
if (maybe_rem) |rem| {
rem.* = @bitCast(r);
}
return @bitCast(q);
}
// 0 <= shift <= 63
const shift: Log2Int(T) = @clz(b[hi]) - @clz(a[hi]);
var af: T = @bitCast(a);
var bf = @as(T, @bitCast(b)) << shift;
q = @bitCast(@as(T, 0));
for (0..shift + 1) |_| {
q[lo] <<= 1;
// Branchless version of:
// if (af >= bf) {
// af -= bf;
// q[lo] |= 1;
// }
const s = @as(SignedT, @bitCast(bf -% af -% 1)) >> (@bitSizeOf(T) - 1);
q[lo] |= @intCast(s & 1);
af -= bf & @as(T, @bitCast(s));
bf >>= 1;
}
if (maybe_rem) |rem| {
rem.* = @bitCast(af);
}
return @bitCast(q);
}
test {
_ = @import("modti3_test.zig");
_ = @import("divti3_test.zig");
_ = @import("udivmodti4_test.zig");
}