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use the "symbol" helper function in all exports move all declarations from common.zig to compiler_rt.zig flatten the tree structure somewhat (move contents of tiny files into parent files) No functional changes.
273 lines
9.2 KiB
Zig
273 lines
9.2 KiB
Zig
const std = @import("std");
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const compiler_rt = @import("../compiler_rt.zig");
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const symbol = compiler_rt.symbol;
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comptime {
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if (compiler_rt.want_aeabi) {
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symbol(&__aeabi_fcmpun, "__aeabi_fcmpun");
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} else {
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symbol(&__unordsf2, "__unordsf2");
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}
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symbol(&__unordxf2, "__unordxf2");
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symbol(&__eqhf2, "__eqhf2");
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symbol(&__nehf2, "__nehf2");
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symbol(&__lehf2, "__lehf2");
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symbol(&__cmphf2, "__cmphf2");
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symbol(&__lthf2, "__lthf2");
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if (compiler_rt.want_aeabi) {
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symbol(&__aeabi_fcmpeq, "__aeabi_fcmpeq");
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symbol(&__aeabi_fcmplt, "__aeabi_fcmplt");
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symbol(&__aeabi_fcmple, "__aeabi_fcmple");
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} else {
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symbol(&__eqsf2, "__eqsf2");
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symbol(&__nesf2, "__nesf2");
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symbol(&__lesf2, "__lesf2");
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symbol(&__cmpsf2, "__cmpsf2");
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symbol(&__ltsf2, "__ltsf2");
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}
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if (compiler_rt.want_ppc_abi) {
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symbol(&__unordtf2, "__unordkf2");
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} else if (compiler_rt.want_sparc_abi) {
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// These exports are handled in cmptf2.zig because unordered comparisons
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// are based on calling _Qp_cmp.
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}
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symbol(&__unordtf2, "__unordtf2");
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symbol(&__unordhf2, "__unordhf2");
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}
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pub fn __unordhf2(a: f16, b: f16) callconv(.c) i32 {
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return unordcmp(f16, a, b);
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}
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pub fn __unordtf2(a: f128, b: f128) callconv(.c) i32 {
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return unordcmp(f128, a, b);
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}
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/// "These functions calculate a <=> b. That is, if a is less than b, they return -1;
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/// if a is greater than b, they return 1; and if a and b are equal they return 0.
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/// If either argument is NaN they return 1..."
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///
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/// Note that this matches the definition of `__lesf2`, `__eqsf2`, `__nesf2`, `__cmpsf2`,
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/// and `__ltsf2`.
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fn __cmpsf2(a: f32, b: f32) callconv(.c) i32 {
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return @intFromEnum(cmpf2(f32, LE, a, b));
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}
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/// "These functions return a value less than or equal to zero if neither argument is NaN,
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/// and a is less than or equal to b."
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pub fn __lesf2(a: f32, b: f32) callconv(.c) i32 {
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return __cmpsf2(a, b);
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}
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/// "These functions return zero if neither argument is NaN, and a and b are equal."
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/// Note that due to some kind of historical accident, __eqsf2 and __nesf2 are defined
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/// to have the same return value.
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pub fn __eqsf2(a: f32, b: f32) callconv(.c) i32 {
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return __cmpsf2(a, b);
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}
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/// "These functions return a nonzero value if either argument is NaN, or if a and b are unequal."
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/// Note that due to some kind of historical accident, __eqsf2 and __nesf2 are defined
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/// to have the same return value.
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pub fn __nesf2(a: f32, b: f32) callconv(.c) i32 {
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return __cmpsf2(a, b);
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}
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/// "These functions return a value less than zero if neither argument is NaN, and a
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/// is strictly less than b."
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pub fn __ltsf2(a: f32, b: f32) callconv(.c) i32 {
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return __cmpsf2(a, b);
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}
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fn __aeabi_fcmpeq(a: f32, b: f32) callconv(.{ .arm_aapcs = .{} }) i32 {
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return @intFromBool(cmpf2(f32, LE, a, b) == .Equal);
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}
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fn __aeabi_fcmplt(a: f32, b: f32) callconv(.{ .arm_aapcs = .{} }) i32 {
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return @intFromBool(cmpf2(f32, LE, a, b) == .Less);
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}
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fn __aeabi_fcmple(a: f32, b: f32) callconv(.{ .arm_aapcs = .{} }) i32 {
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return @intFromBool(cmpf2(f32, LE, a, b) != .Greater);
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}
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/// "These functions calculate a <=> b. That is, if a is less than b, they return -1;
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/// if a is greater than b, they return 1; and if a and b are equal they return 0.
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/// If either argument is NaN they return 1..."
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///
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/// Note that this matches the definition of `__lehf2`, `__eqhf2`, `__nehf2`, `__cmphf2`,
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/// and `__lthf2`.
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fn __cmphf2(a: f16, b: f16) callconv(.c) i32 {
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return @intFromEnum(cmpf2(f16, LE, a, b));
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}
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/// "These functions return a value less than or equal to zero if neither argument is NaN,
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/// and a is less than or equal to b."
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fn __lehf2(a: f16, b: f16) callconv(.c) i32 {
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return __cmphf2(a, b);
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}
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/// "These functions return zero if neither argument is NaN, and a and b are equal."
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/// Note that due to some kind of historical accident, __eqhf2 and __nehf2 are defined
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/// to have the same return value.
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fn __eqhf2(a: f16, b: f16) callconv(.c) i32 {
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return __cmphf2(a, b);
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}
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/// "These functions return a nonzero value if either argument is NaN, or if a and b are unequal."
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/// Note that due to some kind of historical accident, __eqhf2 and __nehf2 are defined
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/// to have the same return value.
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fn __nehf2(a: f16, b: f16) callconv(.c) i32 {
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return __cmphf2(a, b);
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}
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/// "These functions return a value less than zero if neither argument is NaN, and a
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/// is strictly less than b."
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fn __lthf2(a: f16, b: f16) callconv(.c) i32 {
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return __cmphf2(a, b);
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}
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fn __unordxf2(a: f80, b: f80) callconv(.c) i32 {
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return unordcmp(f80, a, b);
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}
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pub fn __unordsf2(a: f32, b: f32) callconv(.c) i32 {
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return unordcmp(f32, a, b);
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}
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fn __aeabi_fcmpun(a: f32, b: f32) callconv(.{ .arm_aapcs = .{} }) i32 {
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return unordcmp(f32, a, b);
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}
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pub const LE = enum(i32) {
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Less = -1,
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Equal = 0,
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Greater = 1,
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const Unordered: LE = .Greater;
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};
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pub const GE = enum(i32) {
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Less = -1,
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Equal = 0,
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Greater = 1,
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const Unordered: GE = .Less;
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};
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pub inline fn cmpf2(comptime T: type, comptime RT: type, a: T, b: T) RT {
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const bits = @typeInfo(T).float.bits;
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const srep_t = std.meta.Int(.signed, bits);
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const rep_t = std.meta.Int(.unsigned, bits);
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const significandBits = std.math.floatMantissaBits(T);
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const exponentBits = std.math.floatExponentBits(T);
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const signBit = (@as(rep_t, 1) << (significandBits + exponentBits));
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const absMask = signBit - 1;
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const infT = comptime std.math.inf(T);
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const infRep = @as(rep_t, @bitCast(infT));
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const aInt = @as(srep_t, @bitCast(a));
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const bInt = @as(srep_t, @bitCast(b));
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const aAbs = @as(rep_t, @bitCast(aInt)) & absMask;
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const bAbs = @as(rep_t, @bitCast(bInt)) & absMask;
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// If either a or b is NaN, they are unordered.
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if (aAbs > infRep or bAbs > infRep) return RT.Unordered;
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// If a and b are both zeros, they are equal.
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if ((aAbs | bAbs) == 0) return .Equal;
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// If at least one of a and b is positive, we get the same result comparing
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// a and b as signed integers as we would with a floating-point compare.
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if ((aInt & bInt) >= 0) {
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if (aInt < bInt) {
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return .Less;
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} else if (aInt == bInt) {
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return .Equal;
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} else return .Greater;
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} else {
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// Otherwise, both are negative, so we need to flip the sense of the
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// comparison to get the correct result. (This assumes a twos- or ones-
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// complement integer representation; if integers are represented in a
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// sign-magnitude representation, then this flip is incorrect).
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if (aInt > bInt) {
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return .Less;
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} else if (aInt == bInt) {
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return .Equal;
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} else return .Greater;
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}
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}
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pub inline fn cmp_f80(comptime RT: type, a: f80, b: f80) RT {
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const a_rep = std.math.F80.fromFloat(a);
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const b_rep = std.math.F80.fromFloat(b);
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const sig_bits = std.math.floatMantissaBits(f80);
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const int_bit = 0x8000000000000000;
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const sign_bit = 0x8000;
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const special_exp = 0x7FFF;
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// If either a or b is NaN, they are unordered.
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if ((a_rep.exp & special_exp == special_exp and a_rep.fraction ^ int_bit != 0) or
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(b_rep.exp & special_exp == special_exp and b_rep.fraction ^ int_bit != 0))
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return RT.Unordered;
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// If a and b are both zeros, they are equal.
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if ((a_rep.fraction | b_rep.fraction) | ((a_rep.exp | b_rep.exp) & special_exp) == 0)
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return .Equal;
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if (@intFromBool(a_rep.exp == b_rep.exp) & @intFromBool(a_rep.fraction == b_rep.fraction) != 0) {
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return .Equal;
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} else if (a_rep.exp & sign_bit != b_rep.exp & sign_bit) {
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// signs are different
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if (@as(i16, @bitCast(a_rep.exp)) < @as(i16, @bitCast(b_rep.exp))) {
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return .Less;
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} else {
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return .Greater;
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}
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} else {
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const a_fraction = a_rep.fraction | (@as(u80, a_rep.exp) << sig_bits);
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const b_fraction = b_rep.fraction | (@as(u80, b_rep.exp) << sig_bits);
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if ((a_fraction < b_fraction) == (a_rep.exp & sign_bit == 0)) {
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return .Less;
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} else {
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return .Greater;
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}
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}
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}
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test "cmp_f80" {
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inline for (.{ LE, GE }) |RT| {
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try std.testing.expect(cmp_f80(RT, 1.0, 1.0) == RT.Equal);
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try std.testing.expect(cmp_f80(RT, 0.0, -0.0) == RT.Equal);
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try std.testing.expect(cmp_f80(RT, 2.0, 4.0) == RT.Less);
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try std.testing.expect(cmp_f80(RT, 2.0, -4.0) == RT.Greater);
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try std.testing.expect(cmp_f80(RT, -2.0, -4.0) == RT.Greater);
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try std.testing.expect(cmp_f80(RT, -2.0, 4.0) == RT.Less);
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}
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}
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pub inline fn unordcmp(comptime T: type, a: T, b: T) i32 {
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const rep_t = std.meta.Int(.unsigned, @typeInfo(T).float.bits);
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const significandBits = std.math.floatMantissaBits(T);
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const exponentBits = std.math.floatExponentBits(T);
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const signBit = (@as(rep_t, 1) << (significandBits + exponentBits));
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const absMask = signBit - 1;
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const infRep = @as(rep_t, @bitCast(std.math.inf(T)));
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const aAbs: rep_t = @as(rep_t, @bitCast(a)) & absMask;
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const bAbs: rep_t = @as(rep_t, @bitCast(b)) & absMask;
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return @intFromBool(aAbs > infRep or bAbs > infRep);
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}
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test {
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_ = @import("comparesf2_test.zig");
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_ = @import("comparedf2_test.zig");
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}
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