const builtin = @import("builtin"); const compiler_rt = @import("../compiler_rt.zig"); const symbol = compiler_rt.symbol; const floatFromInt = @import("./float_from_int.zig").floatFromInt; comptime { if (compiler_rt.want_windows_v2u64_abi) { symbol(&__floattixf_windows_x86_64, "__floattixf"); } else { symbol(&__floattixf, "__floattixf"); } } pub fn __floattixf(a: i128) callconv(.c) f80 { return floatFromInt(f80, a); } fn __floattixf_windows_x86_64(a: @Vector(2, u64)) callconv(.c) f80 { return floatFromInt(f80, @as(i128, @bitCast(a))); }