const compiler_rt = @import("../compiler_rt.zig"); const intFromFloat = @import("./int_from_float.zig").intFromFloat; const symbol = @import("../compiler_rt.zig").symbol; comptime { if (compiler_rt.want_windows_v2u64_abi) { symbol(&__fixdfti_windows_x86_64, "__fixdfti"); } else { symbol(&__fixdfti, "__fixdfti"); } } pub fn __fixdfti(a: f64) callconv(.c) i128 { return intFromFloat(i128, a); } const v2u64 = @Vector(2, u64); fn __fixdfti_windows_x86_64(a: f64) callconv(.c) v2u64 { return @bitCast(intFromFloat(i128, a)); }