This commit aims to simplify and de-duplicate the logic required for
semantically analyzing `switch` expressions.
The core logic has been moved to `analyzeSwitchBlock`, `resolveSwitchBlock`
and `finishSwitchBlock` and has been rewritten around the new iterator-based
API exposed by `Zir.UnwrappedSwitchBlock`.
All validation logic and switch prong item resolution have been moved to
`validateSwitchBlock`, which produces a `ValidatedSwitchBlock` containing
all the necessary information for further analysis.
`Zir.UnwrappedSwitchBlock`, `ValidatedSwitchBlock` and `SwitchOperand`
replace `SwitchProngAnalysis` while adding more flexibility, mainly for
better integration with `switch_block_err_union`.
`analyzeSwitchBlock` has an explicit code path for OPV types which lowers
them to either a `block`-`br` or a `loop`-`repeat` construct instead of a
switch. Backends expect `switch` to actually have an operand that exists
at runtime, so this is a bug fix and avoids further special cases in the
rest of the switch logic.
`resolveSwitchBlock` and `finishSwitchBr` exclusively deal with operands
which can have more than one value, at comptime and at runtime respectively.
This commit also reworks `RangeSet` to be an unmanaged container and adds
`Air.SwitchBr.BranchHints` to offload some complexity from Sema to there
and save a few bytes of memory in the process.
Additionally, some new features have been implemented:
- decl literals and everything else requiring a result type (`@enumFromInt`!)
may now be used as switch prong items
- union tag captures are now allowed for all prongs, not just `inline` ones
- switch prongs may contain errors which are not in the error set being
switched on, if these prongs contain `=> comptime unreachable`
and some bugs have been fixed:
- lots of issues with switching on OPV types are now fixed
- the rules around unreachable `else` prongs when switching on errors now
apply to *any* switch on an error, not just to `switch_block_err_union`,
and are applied properly based on the AST
- switching on `void` no longer requires an `else` prong unconditionally
- lazy values are properly resolved before any comparisons with prong items
- evaluation order between all kinds of switch statements is now the same,
with or without label
Previously Zig allowed you to write something like,
```zig
switch (x) {
.y => |_| {
```
This seems a bit strange because in other cases, such as when
capturing the tag in a switch case,
```zig
switch (x) {
.y => |_, _| {
```
this produces an error.
The only usecase I can think of for the previous behaviour is
if you wanted to assert that all union payloads are able
to coerce,
```zig
const X = union(enum) { y: u8, z: f32 };
switch (x) {
.y, .z => |_| {
```
This will compile-error with the `|_|` and pass without it.
I don't believe this usecase is strong enough to keep the current
behaviour; it was never used in the Zig codebase and I cannot
find a single usage of this behaviour in the real world, searching
through Sourcegraph.
If both are used, 'else' handles named members and '_' handles
unnamed members. In this case the 'else' prong will be unrolled
to an explicit case containing all remaining named values.
Updated solution is future proof for arbitary size integer handling for both strategies .br_table lowering if switch case is dense, .br_if base jump table if values are too sparse.