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The previous timeout of 500us seems to be too small; panning the map in the Roll20 VTT in Firefox on a KDE/Wayland desktop reliably triggered timeouts within a few seconds of usage, causing the monitor to freeze and the following to be printed to dmesg: [Jul30 13:44] xe 0000:03:00.0: [drm] *ERROR* GT0: Global invalidation timeout [Jul30 13:48] xe 0000:03:00.0: [drm] *ERROR* [CRTC:82:pipe A] flip_done timed out I haven't hit a single timeout since increasing it to 1000us even after several multi-hour testing sessions. Fixes: |
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| .. | ||
| drm | ||
| host1x | ||
| ipu-v3 | ||
| nova-core | ||
| trace | ||
| vga | ||
| Makefile | ||