mirror of
https://github.com/torvalds/linux.git
synced 2026-03-08 01:24:47 +01:00
Fix a pointer arithmetic error in scx_sdt during freeing that
causes the allocator to use the wrong memory address for the
allocation's data header.
Fixes: 36929ebd17 ("tools/sched_ext: add arena based scheduler")
Signed-off-by: Emil Tsalapatis <emil@etsalapatis.com>
Acked-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
716 lines
16 KiB
C
716 lines
16 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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/*
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* Arena-based task data scheduler. This is a variation of scx_simple
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* that uses a combined allocator and indexing structure to organize
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* task data. Task context allocation is done when a task enters the
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* scheduler, while freeing is done when it exits. Task contexts are
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* retrieved from task-local storage, pointing to the allocated memory.
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*
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* The main purpose of this scheduler is to demostrate arena memory
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* management.
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*
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* Copyright (c) 2024-2025 Meta Platforms, Inc. and affiliates.
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* Copyright (c) 2024-2025 Emil Tsalapatis <etsal@meta.com>
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* Copyright (c) 2024-2025 Tejun Heo <tj@kernel.org>
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*
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*/
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#include <scx/common.bpf.h>
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#include <scx/bpf_arena_common.bpf.h>
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#include "scx_sdt.h"
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char _license[] SEC("license") = "GPL";
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UEI_DEFINE(uei);
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struct {
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__uint(type, BPF_MAP_TYPE_ARENA);
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__uint(map_flags, BPF_F_MMAPABLE);
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#if defined(__TARGET_ARCH_arm64) || defined(__aarch64__)
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__uint(max_entries, 1 << 16); /* number of pages */
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__ulong(map_extra, (1ull << 32)); /* start of mmap() region */
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#else
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__uint(max_entries, 1 << 20); /* number of pages */
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__ulong(map_extra, (1ull << 44)); /* start of mmap() region */
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#endif
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} arena __weak SEC(".maps");
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#define SHARED_DSQ 0
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#define DEFINE_SDT_STAT(metric) \
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static inline void \
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stat_inc_##metric(struct scx_stats __arena *stats) \
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{ \
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cast_kern(stats); \
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stats->metric += 1; \
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} \
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__u64 stat_##metric; \
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DEFINE_SDT_STAT(enqueue);
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DEFINE_SDT_STAT(init);
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DEFINE_SDT_STAT(exit);
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DEFINE_SDT_STAT(select_idle_cpu);
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DEFINE_SDT_STAT(select_busy_cpu);
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/*
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* Necessary for cond_break/can_loop's semantics. According to kernel commit
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* 011832b, the loop counter variable must be seen as imprecise and bounded
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* by the verifier. Initializing it from a constant (e.g., i = 0;), then,
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* makes it precise and prevents may_goto from helping with converging the
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* loop. For these loops we must initialize the loop counter from a variable
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* whose value the verifier cannot reason about when checking the program, so
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* that the loop counter's value is imprecise.
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*/
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static __u64 zero = 0;
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/*
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* XXX Hack to get the verifier to find the arena for sdt_exit_task.
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* As of 6.12-rc5, The verifier associates arenas with programs by
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* checking LD.IMM instruction operands for an arena and populating
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* the program state with the first instance it finds. This requires
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* accessing our global arena variable, but scx methods do not necessarily
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* do so while still using pointers from that arena. Insert a bpf_printk
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* statement that triggers at most once to generate an LD.IMM instruction
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* to access the arena and help the verifier.
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*/
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static volatile bool scx_arena_verify_once;
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__hidden void scx_arena_subprog_init(void)
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{
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if (scx_arena_verify_once)
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return;
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bpf_printk("%s: arena pointer %p", __func__, &arena);
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scx_arena_verify_once = true;
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}
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private(LOCK) struct bpf_spin_lock alloc_lock;
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private(POOL_LOCK) struct bpf_spin_lock alloc_pool_lock;
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/* allocation pools */
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struct sdt_pool desc_pool;
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struct sdt_pool chunk_pool;
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/* Protected by alloc_lock. */
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struct scx_alloc_stats alloc_stats;
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/* Allocate element from the pool. Must be called with a then pool lock held. */
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static
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void __arena *scx_alloc_from_pool(struct sdt_pool *pool)
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{
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__u64 elem_size, max_elems;
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void __arena *slab;
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void __arena *ptr;
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elem_size = pool->elem_size;
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max_elems = pool->max_elems;
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/* If the chunk is spent, get a new one. */
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if (pool->idx >= max_elems) {
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slab = bpf_arena_alloc_pages(&arena, NULL,
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div_round_up(max_elems * elem_size, PAGE_SIZE), NUMA_NO_NODE, 0);
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if (!slab)
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return NULL;
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pool->slab = slab;
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pool->idx = 0;
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}
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ptr = (void __arena *)((__u64) pool->slab + elem_size * pool->idx);
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pool->idx += 1;
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return ptr;
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}
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/* Alloc desc and associated chunk. Called with the allocator spinlock held. */
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static sdt_desc_t *scx_alloc_chunk(void)
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{
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struct sdt_chunk __arena *chunk;
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sdt_desc_t *desc;
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sdt_desc_t *out;
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chunk = scx_alloc_from_pool(&chunk_pool);
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if (!chunk)
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return NULL;
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desc = scx_alloc_from_pool(&desc_pool);
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if (!desc) {
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/*
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* Effectively frees the previous chunk allocation.
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* Index cannot be 0, so decrementing is always
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* valid.
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*/
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chunk_pool.idx -= 1;
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return NULL;
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}
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out = desc;
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desc->nr_free = SDT_TASK_ENTS_PER_CHUNK;
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desc->chunk = chunk;
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alloc_stats.chunk_allocs += 1;
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return out;
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}
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static int pool_set_size(struct sdt_pool *pool, __u64 data_size, __u64 nr_pages)
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{
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if (unlikely(data_size % 8))
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return -EINVAL;
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if (unlikely(nr_pages == 0))
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return -EINVAL;
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pool->elem_size = data_size;
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pool->max_elems = (PAGE_SIZE * nr_pages) / pool->elem_size;
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/* Populate the pool slab on the first allocation. */
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pool->idx = pool->max_elems;
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return 0;
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}
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/* Initialize both the base pool allocators and the root chunk of the index. */
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__hidden int
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scx_alloc_init(struct scx_allocator *alloc, __u64 data_size)
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{
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size_t min_chunk_size;
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int ret;
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_Static_assert(sizeof(struct sdt_chunk) <= PAGE_SIZE,
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"chunk size must fit into a page");
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ret = pool_set_size(&chunk_pool, sizeof(struct sdt_chunk), 1);
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if (ret != 0)
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return ret;
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ret = pool_set_size(&desc_pool, sizeof(struct sdt_desc), 1);
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if (ret != 0)
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return ret;
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/* Wrap data into a descriptor and word align. */
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data_size += sizeof(struct sdt_data);
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data_size = round_up(data_size, 8);
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/*
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* Ensure we allocate large enough chunks from the arena to avoid excessive
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* internal fragmentation when turning chunks it into structs.
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*/
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min_chunk_size = div_round_up(SDT_TASK_MIN_ELEM_PER_ALLOC * data_size, PAGE_SIZE);
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ret = pool_set_size(&alloc->pool, data_size, min_chunk_size);
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if (ret != 0)
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return ret;
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bpf_spin_lock(&alloc_lock);
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alloc->root = scx_alloc_chunk();
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bpf_spin_unlock(&alloc_lock);
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if (!alloc->root)
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return -ENOMEM;
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return 0;
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}
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static
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int set_idx_state(sdt_desc_t *desc, __u64 pos, bool state)
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{
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__u64 __arena *allocated = desc->allocated;
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__u64 bit;
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if (unlikely(pos >= SDT_TASK_ENTS_PER_CHUNK))
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return -EINVAL;
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bit = (__u64)1 << (pos % 64);
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if (state)
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allocated[pos / 64] |= bit;
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else
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allocated[pos / 64] &= ~bit;
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return 0;
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}
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static __noinline
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int mark_nodes_avail(sdt_desc_t *lv_desc[SDT_TASK_LEVELS], __u64 lv_pos[SDT_TASK_LEVELS])
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{
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sdt_desc_t *desc;
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__u64 u, level;
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int ret;
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for (u = zero; u < SDT_TASK_LEVELS && can_loop; u++) {
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level = SDT_TASK_LEVELS - 1 - u;
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/* Only propagate upwards if we are the parent's only free chunk. */
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desc = lv_desc[level];
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ret = set_idx_state(desc, lv_pos[level], false);
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if (unlikely(ret != 0))
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return ret;
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desc->nr_free += 1;
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if (desc->nr_free > 1)
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return 0;
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}
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return 0;
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}
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/*
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* Free the allocated struct with the given index. Called with the
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* allocator lock taken.
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*/
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__hidden
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int scx_alloc_free_idx(struct scx_allocator *alloc, __u64 idx)
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{
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const __u64 mask = (1 << SDT_TASK_ENTS_PER_PAGE_SHIFT) - 1;
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sdt_desc_t *lv_desc[SDT_TASK_LEVELS];
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sdt_desc_t * __arena *desc_children;
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struct sdt_chunk __arena *chunk;
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sdt_desc_t *desc;
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struct sdt_data __arena *data;
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__u64 level, shift, pos;
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__u64 lv_pos[SDT_TASK_LEVELS];
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int ret;
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int i;
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if (!alloc)
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return 0;
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desc = alloc->root;
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if (unlikely(!desc))
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return -EINVAL;
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/* To appease the verifier. */
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for (level = zero; level < SDT_TASK_LEVELS && can_loop; level++) {
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lv_desc[level] = NULL;
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lv_pos[level] = 0;
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}
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/* Find the leaf node containing the index. */
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for (level = zero; level < SDT_TASK_LEVELS && can_loop; level++) {
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shift = (SDT_TASK_LEVELS - 1 - level) * SDT_TASK_ENTS_PER_PAGE_SHIFT;
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pos = (idx >> shift) & mask;
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lv_desc[level] = desc;
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lv_pos[level] = pos;
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if (level == SDT_TASK_LEVELS - 1)
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break;
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chunk = desc->chunk;
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desc_children = (sdt_desc_t * __arena *)chunk->descs;
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desc = desc_children[pos];
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if (unlikely(!desc))
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return -EINVAL;
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}
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chunk = desc->chunk;
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pos = idx & mask;
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data = chunk->data[pos];
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if (likely(data)) {
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*data = (struct sdt_data) {
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.tid.genn = data->tid.genn + 1,
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};
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/* Zero out one word at a time. */
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for (i = zero; i < alloc->pool.elem_size / 8 && can_loop; i++) {
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data->payload[i] = 0;
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}
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}
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ret = mark_nodes_avail(lv_desc, lv_pos);
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if (unlikely(ret != 0))
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return ret;
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alloc_stats.active_allocs -= 1;
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alloc_stats.free_ops += 1;
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return 0;
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}
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static inline
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int ffs(__u64 word)
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{
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unsigned int num = 0;
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if ((word & 0xffffffff) == 0) {
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num += 32;
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word >>= 32;
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}
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if ((word & 0xffff) == 0) {
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num += 16;
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word >>= 16;
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}
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if ((word & 0xff) == 0) {
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num += 8;
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word >>= 8;
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}
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if ((word & 0xf) == 0) {
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num += 4;
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word >>= 4;
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}
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if ((word & 0x3) == 0) {
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num += 2;
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word >>= 2;
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}
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if ((word & 0x1) == 0) {
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num += 1;
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word >>= 1;
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}
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return num;
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}
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/* find the first empty slot */
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__hidden
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__u64 chunk_find_empty(sdt_desc_t __arg_arena *desc)
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{
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__u64 freeslots;
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__u64 i;
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for (i = 0; i < SDT_TASK_CHUNK_BITMAP_U64S; i++) {
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freeslots = ~desc->allocated[i];
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if (freeslots == (__u64)0)
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continue;
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return (i * 64) + ffs(freeslots);
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}
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return SDT_TASK_ENTS_PER_CHUNK;
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}
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/*
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* Find and return an available idx on the allocator.
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* Called with the task spinlock held.
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*/
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static sdt_desc_t * desc_find_empty(sdt_desc_t *desc, __u64 *idxp)
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{
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sdt_desc_t *lv_desc[SDT_TASK_LEVELS];
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sdt_desc_t * __arena *desc_children;
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struct sdt_chunk __arena *chunk;
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sdt_desc_t *tmp;
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__u64 lv_pos[SDT_TASK_LEVELS];
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__u64 u, pos, level;
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__u64 idx = 0;
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int ret;
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for (level = zero; level < SDT_TASK_LEVELS && can_loop; level++) {
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pos = chunk_find_empty(desc);
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/* If we error out, something has gone very wrong. */
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if (unlikely(pos > SDT_TASK_ENTS_PER_CHUNK))
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return NULL;
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if (pos == SDT_TASK_ENTS_PER_CHUNK)
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return NULL;
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idx <<= SDT_TASK_ENTS_PER_PAGE_SHIFT;
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idx |= pos;
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/* Log the levels to complete allocation. */
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lv_desc[level] = desc;
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lv_pos[level] = pos;
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/* The rest of the loop is for internal node traversal. */
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if (level == SDT_TASK_LEVELS - 1)
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break;
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/* Allocate an internal node if necessary. */
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chunk = desc->chunk;
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desc_children = (sdt_desc_t * __arena *)chunk->descs;
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desc = desc_children[pos];
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if (!desc) {
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desc = scx_alloc_chunk();
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if (!desc)
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return NULL;
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desc_children[pos] = desc;
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}
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}
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/*
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* Finding the descriptor along with any internal node
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* allocations was successful. Update all levels with
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* the new allocation.
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*/
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bpf_for(u, 0, SDT_TASK_LEVELS) {
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level = SDT_TASK_LEVELS - 1 - u;
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tmp = lv_desc[level];
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ret = set_idx_state(tmp, lv_pos[level], true);
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if (ret != 0)
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break;
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tmp->nr_free -= 1;
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if (tmp->nr_free > 0)
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break;
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}
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*idxp = idx;
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return desc;
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}
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__hidden
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void __arena *scx_alloc(struct scx_allocator *alloc)
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{
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struct sdt_data __arena *data = NULL;
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struct sdt_chunk __arena *chunk;
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sdt_desc_t *desc;
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__u64 idx, pos;
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if (!alloc)
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return NULL;
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bpf_spin_lock(&alloc_lock);
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/* We unlock if we encounter an error in the function. */
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desc = desc_find_empty(alloc->root, &idx);
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if (unlikely(desc == NULL)) {
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bpf_spin_unlock(&alloc_lock);
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return NULL;
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}
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chunk = desc->chunk;
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/* Populate the leaf node if necessary. */
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pos = idx & (SDT_TASK_ENTS_PER_CHUNK - 1);
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data = chunk->data[pos];
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if (!data) {
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data = scx_alloc_from_pool(&alloc->pool);
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if (!data) {
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scx_alloc_free_idx(alloc, idx);
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bpf_spin_unlock(&alloc_lock);
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return NULL;
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}
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}
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chunk->data[pos] = data;
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/* The data counts as a chunk */
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alloc_stats.data_allocs += 1;
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alloc_stats.alloc_ops += 1;
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alloc_stats.active_allocs += 1;
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data->tid.idx = idx;
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bpf_spin_unlock(&alloc_lock);
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return data;
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}
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/*
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* Task BPF map entry recording the task's assigned ID and pointing to the data
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* area allocated in arena.
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*/
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struct scx_task_map_val {
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union sdt_id tid;
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__u64 tptr;
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struct sdt_data __arena *data;
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};
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struct {
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__uint(type, BPF_MAP_TYPE_TASK_STORAGE);
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__uint(map_flags, BPF_F_NO_PREALLOC);
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__type(key, int);
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__type(value, struct scx_task_map_val);
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} scx_task_map SEC(".maps");
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static struct scx_allocator scx_task_allocator;
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__hidden
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void __arena *scx_task_alloc(struct task_struct *p)
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{
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struct sdt_data __arena *data = NULL;
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struct scx_task_map_val *mval;
|
|
|
|
mval = bpf_task_storage_get(&scx_task_map, p, 0,
|
|
BPF_LOCAL_STORAGE_GET_F_CREATE);
|
|
if (!mval)
|
|
return NULL;
|
|
|
|
data = scx_alloc(&scx_task_allocator);
|
|
if (unlikely(!data))
|
|
return NULL;
|
|
|
|
mval->tid = data->tid;
|
|
mval->tptr = (__u64) p;
|
|
mval->data = data;
|
|
|
|
return (void __arena *)data->payload;
|
|
}
|
|
|
|
__hidden
|
|
int scx_task_init(__u64 data_size)
|
|
{
|
|
return scx_alloc_init(&scx_task_allocator, data_size);
|
|
}
|
|
|
|
__hidden
|
|
void __arena *scx_task_data(struct task_struct *p)
|
|
{
|
|
struct sdt_data __arena *data;
|
|
struct scx_task_map_val *mval;
|
|
|
|
scx_arena_subprog_init();
|
|
|
|
mval = bpf_task_storage_get(&scx_task_map, p, 0, 0);
|
|
if (!mval)
|
|
return NULL;
|
|
|
|
data = mval->data;
|
|
|
|
return (void __arena *)data->payload;
|
|
}
|
|
|
|
__hidden
|
|
void scx_task_free(struct task_struct *p)
|
|
{
|
|
struct scx_task_map_val *mval;
|
|
|
|
scx_arena_subprog_init();
|
|
|
|
mval = bpf_task_storage_get(&scx_task_map, p, 0, 0);
|
|
if (!mval)
|
|
return;
|
|
|
|
bpf_spin_lock(&alloc_lock);
|
|
scx_alloc_free_idx(&scx_task_allocator, mval->tid.idx);
|
|
bpf_spin_unlock(&alloc_lock);
|
|
|
|
bpf_task_storage_delete(&scx_task_map, p);
|
|
}
|
|
|
|
static inline void
|
|
scx_stat_global_update(struct scx_stats __arena *stats)
|
|
{
|
|
cast_kern(stats);
|
|
__sync_fetch_and_add(&stat_enqueue, stats->enqueue);
|
|
__sync_fetch_and_add(&stat_init, stats->init);
|
|
__sync_fetch_and_add(&stat_exit, stats->exit);
|
|
__sync_fetch_and_add(&stat_select_idle_cpu, stats->select_idle_cpu);
|
|
__sync_fetch_and_add(&stat_select_busy_cpu, stats->select_busy_cpu);
|
|
}
|
|
|
|
s32 BPF_STRUCT_OPS(sdt_select_cpu, struct task_struct *p, s32 prev_cpu, u64 wake_flags)
|
|
{
|
|
struct scx_stats __arena *stats;
|
|
bool is_idle = false;
|
|
s32 cpu;
|
|
|
|
stats = scx_task_data(p);
|
|
if (!stats) {
|
|
scx_bpf_error("%s: no stats for pid %d", __func__, p->pid);
|
|
return 0;
|
|
}
|
|
|
|
cpu = scx_bpf_select_cpu_dfl(p, prev_cpu, wake_flags, &is_idle);
|
|
if (is_idle) {
|
|
stat_inc_select_idle_cpu(stats);
|
|
scx_bpf_dsq_insert(p, SCX_DSQ_LOCAL, SCX_SLICE_DFL, 0);
|
|
} else {
|
|
stat_inc_select_busy_cpu(stats);
|
|
}
|
|
|
|
return cpu;
|
|
}
|
|
|
|
void BPF_STRUCT_OPS(sdt_enqueue, struct task_struct *p, u64 enq_flags)
|
|
{
|
|
struct scx_stats __arena *stats;
|
|
|
|
stats = scx_task_data(p);
|
|
if (!stats) {
|
|
scx_bpf_error("%s: no stats for pid %d", __func__, p->pid);
|
|
return;
|
|
}
|
|
|
|
stat_inc_enqueue(stats);
|
|
|
|
scx_bpf_dsq_insert(p, SHARED_DSQ, SCX_SLICE_DFL, enq_flags);
|
|
}
|
|
|
|
void BPF_STRUCT_OPS(sdt_dispatch, s32 cpu, struct task_struct *prev)
|
|
{
|
|
scx_bpf_dsq_move_to_local(SHARED_DSQ);
|
|
}
|
|
|
|
s32 BPF_STRUCT_OPS_SLEEPABLE(sdt_init_task, struct task_struct *p,
|
|
struct scx_init_task_args *args)
|
|
{
|
|
struct scx_stats __arena *stats;
|
|
|
|
stats = scx_task_alloc(p);
|
|
if (!stats) {
|
|
scx_bpf_error("arena allocator out of memory");
|
|
return -ENOMEM;
|
|
}
|
|
|
|
stats->pid = p->pid;
|
|
|
|
stat_inc_init(stats);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void BPF_STRUCT_OPS(sdt_exit_task, struct task_struct *p,
|
|
struct scx_exit_task_args *args)
|
|
{
|
|
struct scx_stats __arena *stats;
|
|
|
|
stats = scx_task_data(p);
|
|
if (!stats) {
|
|
scx_bpf_error("%s: no stats for pid %d", __func__, p->pid);
|
|
return;
|
|
}
|
|
|
|
stat_inc_exit(stats);
|
|
scx_stat_global_update(stats);
|
|
|
|
scx_task_free(p);
|
|
}
|
|
|
|
s32 BPF_STRUCT_OPS_SLEEPABLE(sdt_init)
|
|
{
|
|
int ret;
|
|
|
|
ret = scx_task_init(sizeof(struct scx_stats));
|
|
if (ret < 0) {
|
|
scx_bpf_error("%s: failed with %d", __func__, ret);
|
|
return ret;
|
|
}
|
|
|
|
ret = scx_bpf_create_dsq(SHARED_DSQ, -1);
|
|
if (ret) {
|
|
scx_bpf_error("failed to create DSQ %d (%d)", SHARED_DSQ, ret);
|
|
return ret;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void BPF_STRUCT_OPS(sdt_exit, struct scx_exit_info *ei)
|
|
{
|
|
UEI_RECORD(uei, ei);
|
|
}
|
|
|
|
SCX_OPS_DEFINE(sdt_ops,
|
|
.select_cpu = (void *)sdt_select_cpu,
|
|
.enqueue = (void *)sdt_enqueue,
|
|
.dispatch = (void *)sdt_dispatch,
|
|
.init_task = (void *)sdt_init_task,
|
|
.exit_task = (void *)sdt_exit_task,
|
|
.init = (void *)sdt_init,
|
|
.exit = (void *)sdt_exit,
|
|
.name = "sdt");
|