gfs2: run_queue cleanup

In run_queue(), instead of always setting the GLF_LOCK flag, only set it
when the flag is actually needed.  This avoids having to undo the flag
setting later.

Signed-off-by: Andreas Gruenbacher <agruenba@redhat.com>
This commit is contained in:
Andreas Gruenbacher 2025-12-17 21:00:26 +00:00
parent 11d763f0b0
commit 5e3319932a

View file

@ -753,13 +753,10 @@ __acquires(&gl->gl_lockref.lock)
if (test_bit(GLF_LOCK, &gl->gl_flags))
return;
set_bit(GLF_LOCK, &gl->gl_flags);
/*
* The GLF_DEMOTE_IN_PROGRESS flag is only set intermittently during
* locking operations. We have just started a locking operation by
* setting the GLF_LOCK flag, so the GLF_DEMOTE_IN_PROGRESS flag must
* be cleared.
* The GLF_DEMOTE_IN_PROGRESS flag must only be set when the GLF_LOCK
* flag is set as well.
*/
GLOCK_BUG_ON(gl, test_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags));
@ -770,12 +767,13 @@ __acquires(&gl->gl_lockref.lock)
}
if (find_first_holder(gl))
goto out_unlock;
return;
if (nonblock)
goto out_sched;
set_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags);
GLOCK_BUG_ON(gl, gl->gl_demote_state == LM_ST_EXCLUSIVE);
gl->gl_target = gl->gl_demote_state;
set_bit(GLF_LOCK, &gl->gl_flags);
do_xmote(gl, NULL, gl->gl_target);
return;
}
@ -783,26 +781,22 @@ __acquires(&gl->gl_lockref.lock)
promote:
do_promote(gl);
if (find_first_holder(gl))
goto out_unlock;
return;
gh = find_first_waiter(gl);
if (!gh)
goto out_unlock;
return;
if (nonblock)
goto out_sched;
gl->gl_target = gh->gh_state;
if (!(gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)))
do_error(gl, 0); /* Fail queued try locks */
set_bit(GLF_LOCK, &gl->gl_flags);
do_xmote(gl, gh, gl->gl_target);
return;
out_sched:
clear_bit(GLF_LOCK, &gl->gl_flags);
gl->gl_lockref.count++;
gfs2_glock_queue_work(gl, 0);
return;
out_unlock:
clear_bit(GLF_LOCK, &gl->gl_flags);
}
/**