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drm/amdgpu: Add input fence to sync bo map/unmap
This patch adds input fences to VM_IOCTL for buffer object. The kernel will map/unmap the BO only when the fence is signaled. The UAPI for the same has been approved here: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/392 V2: Bug fix (Arvind) V3: Bug fix (Arvind) V4: Rename UAPI objects as per UAPI review (Marek) V5: Addressed review comemnts from Christian - function should return error. - Add 'TODO' comment - The input fence should be independent of the operation. V6: Addressed review comemnts from Christian - Release the memory allocated by memdup_user(). V7: Addressed review comemnts from Christian - Drop the debug print and add "return r;" for the error handling. V11: Rebase v12: Fix 32-bit holes issue in sturct drm_amdgpu_gem_va. v13: Fix deadlock issue. v14: Fix merge conflict. v15: Fix review comment by renaming syncobj handles. Cc: Alex Deucher <alexander.deucher@amd.com> Cc: Christian Koenig <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Arvind Yadav <arvind.yadav@amd.com> Signed-off-by: Shashank Sharma <shashank.sharma@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -884,6 +884,10 @@ struct drm_amdgpu_gem_va {
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* at vm_timeline_point.
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*/
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__u32 vm_timeline_syncobj_out;
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/** the number of syncobj handles in @input_fence_syncobj_handles */
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__u32 num_syncobj_handles;
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/** Array of sync object handle to wait for given input fences */
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__u64 input_fence_syncobj_handles;
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};
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#define AMDGPU_HW_IP_GFX 0
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